 Yeah
#1 posted by Vondur [195.128.95.36] on 2005/05/27 00:44:47
i'm tired of gamesurge splits.
let's move to proper quakenet, fellas :>
 Yes And
#2 posted by Vondur [195.128.95.36] on 2005/05/27 00:46:45
 Ermmmm
#3 posted by Shambler [82.38.192.54] on 2005/05/27 00:57:01
I haven't had any problems with netsplits to be honest. But I don't mind where the channel goes as long as the general status quo is maintained and there is good discussion of mapping, porn, gaming, the stupidity of other gamers/other humans, obscure music, general philosophy and accusing each other of being ravingly gay.
 P.S.
#4 posted by Shambler [82.38.192.54] on 2005/05/27 00:57:35
KEEP #TF DRAMA OF FUNC BIATCH!
#5 posted by Scampie [24.196.140.147] on 2005/05/27 00:59:41
[02:35] <scampie> metlslime, Vondur: either of you opposed to a thread at func asking if anyone minds a move to quakenet?
[02:35] <metlslime> i think that's okay
[02:35] <Vondur> yea
 On Reflection.
#6 posted by Shambler [82.38.192.54] on 2005/05/27 01:08:04
I vote no (to the move, not to the thread).
#7 posted by Scampie [24.196.140.147] on 2005/05/27 01:21:32
just name yourself MrShambler or Shamblah you whiner.
 I Am Comfy
#8 posted by pope [154.5.27.236] on 2005/05/27 01:26:05
where I am.
 Also, Moving Forward
#9 posted by Scampie [24.196.140.147] on 2005/05/27 01:32:53
Quakenet's channel bots are no where as indepth in their user levels, which means that the power will shift more toward all ops having mostly equal power. I won't be protected as much, and I'm sure you will all enjoy that.
 Yes
#10 posted by Kinn [81.178.51.25] on 2005/05/27 01:42:12
I will support this move as long as czg promises to improve his general behaviour and stops harassing/making sexual threats against me.
 Mostly Indifferent,
#11 posted by Mr Fribbles [220.253.38.6] on 2005/05/27 03:49:16
but if you're going to move the channel anyways, how about naming it something more relevant than Terrafusion?
(of course, I don't have any good suggestions).
 Omg
#13 posted by DaZ [80.42.199.171] on 2005/05/27 05:19:49
renaming tf is totally out of the question!!!
but moving it sure whatever. Dont care.
#14 posted by cant map [195.208.123.213] on 2005/05/27 05:45:25
yes plz
 Netsplits?
#15 posted by Spirit [213.39.173.215] on 2005/05/27 06:02:30
by the way, i have encountered many more netsplits in quakenet than in gamesurge so far....
 What's It Matter
#16 posted by . [68.255.58.45] on 2005/05/27 06:19:51
Me and RPG are banned. Hi RPG.
 Phait...
#17 posted by Shambler [82.38.192.54] on 2005/05/27 07:12:40
The difference being that RPG is likely to get unbanned :P.
#18 posted by R.P.G. [24.136.254.133] on 2005/05/27 07:25:07
I vote that Shambler goes ahead and registers the channel and then encourages people to move over so that he gets ownership.
 Too Late, Scampie Already Did
#19 posted by czg [81.191.27.124] on 2005/05/27 07:27:18
 Yeah
#20 posted by R.P.G. [24.136.254.133] on 2005/05/27 07:34:50
Actually I thought he probably would.
 OK
#21 posted by Zwiffle [69.210.42.201] on 2005/05/27 08:16:52
I don't care which one really, doesn't matter much to me. The only way this really affects me is with speed mapping, so if we do switch over I imagine we'd have a #speedq1 on quakenet?
 Think About It
#22 posted by pushplay [129.128.23.177] on 2005/05/27 08:39:13
Who here actually uses quakenet? Are the netsplits in fact better? If Spirit is right then there's no point.
#23 posted by Scampie [63.236.226.222] on 2005/05/27 08:44:50
Neither RPG or Phait are banned currently.
in any case If you do not visit #terrafusion, don't bother replying.
#24 posted by Scampie [63.236.226.222] on 2005/05/27 08:48:15
Gamesurge has been sinking into a slow demise since the day they took over Gamesnet. Their Chanserv is the only good thing about them.
There is a channel on Quakenet ATM to test out the network and come visit if you want.
 Netsplits In Gs?
#25 posted by megaman [213.6.40.123] on 2005/05/27 09:25:22
didnt experience any netsplits in gs ?!? qnet sucks, too many kiddies. im there anyway tho, so it doesnt matter too much :)
#26 posted by bambuz [130.233.220.23] on 2005/05/27 09:56:24
The qw community is in quakenet. (And so is their useful bot too, if you need to find servers, people or testers for a map. I'd be wary with the latter though as they cry "kenya map!" for five minutes, play for ten with constant whine and then drop...) But generally a lot of helpful people there too.
 What Available
#27 posted by pope [154.5.27.236] on 2005/05/27 15:10:03
quakenet servers are there.
i like to have a big fat list to choose from because sometimes the standards, just don't work.
#28 posted by Scampie [63.236.226.222] on 2005/05/27 15:50:29
 Cool
#29 posted by Trinca [213.58.100.15] on 2005/05/27 16:27:59
I have many problems in gamesurge...Quakenet very few! cool i just go to gamesurge becouse of u guys! :) i go to Quakenet and Ptnet! then i will ban gamesurge
 Yes
#30 posted by inertia [24.164.69.31] on 2005/05/27 19:13:54
for all the qw lovers,
#american #quakeworld @qnet
 BTW
#31 posted by Scampie [63.236.226.222] on 2005/05/27 19:24:55
if the move becomes a reality, I will begin removing all operators from the Gamesurge #tf, and banning people. Please don't take offense, but I will not have our community split in two over something as silly as where our irc channel is. The same will go for the Quakenet channel if it doesn't pan out. We will either all move, or all stay.
 I Can't Even Get Into Gamesurge
#32 posted by Tron [202.7.183.132] on 2005/05/27 21:52:14
Is the Gamesurge server down at the moment anyway?
So long as there is a big notice in the gamesurge #terrafusion channel telling people exactly where to go (in the good way) I don't see anything wrong with this.
 Meh
#33 posted by taco [142.167.189.65] on 2005/05/27 21:54:11
its been a nice couple of years, even though I didn't map very often it was fun playing your maps and mods. Unfortunately I won't be following you to Quakenet if the move does happen.
I for one can tolerate netsplits especially on a network I've been on for a good couple of years.
=========
Gamesurge has been sinking into a slow demise since the day they took over Gamesnet. Their Chanserv is the only good thing about them.
=========
We never took over Gamesnet, Due to a legal issue they lost the name gamesnet. I thought I would like to clear that up since thats all they lost.
#34 posted by Scampie [63.236.226.222] on 2005/05/27 21:56:27
I relieze Taco, but to the normal user, it just felt like poof! gamesnet was gone and gamesurge was there all of a sudden
#35 posted by Trinca [213.58.100.78] on 2005/05/28 01:45:05
taco quakenet is very powerfull and have many big Quake channelīs quakenet as the name says is the right place! hope u change also!
big hug
Trinca
 Uhh
#36 posted by inertia [24.164.69.31] on 2005/05/28 10:31:48
taco: you are unable to issue a /connect +irc.quakenet.org or something similar?
 Scampie, Taco:
#37 posted by metlslime [67.124.109.89] on 2005/05/28 13:47:15
It wasn't to hard for me to discover that they lost a legal battle over the name "gamesnet." It was all over the gamesnet/gamesurge webpage, and the MOTD.
 Anyway...
#38 posted by Scampie [63.236.226.222] on 2005/05/28 17:33:03
It seems Quakenet is quite stable and Gamesurge has been going down this weekend more than your mom...
SO, unless someone can give me a convincing reason to STAY at Gamesurge, we will be moving this Monday. There are plenty of people already at the Quakenet #tf, so join up there and visit us.
The new #tf is going to be structured a bit differantly. The L 'chanserv' bot works much differantly than we are accustomed to, !kick and !up and such commands do not work (normal irc /kick and /mode commands work of course).
In light of this, the new #tf will work much like the old days. All known and trusted users of #tf should be op'd by anyone who is already op'd. People should auth with the network's Q bot so I can give an amount of the regulars autoops and a select few master status.
 OH, How To Auth
#39 posted by Scampie [63.236.226.222] on 2005/05/28 17:36:22
 Ok
#40 posted by Tron [202.7.183.132] on 2005/05/29 00:49:25
Sounds good, but you might want to put the information about the new server up in the topic bar in the Gamesurge channel rather than just posting a link to this thread.
I did just think of one good reason for not moving though, people who frequent other chanels like #qc will now have to run two chat clients.
 Multiple Servers
#41 posted by Spirit [213.39.225.91] on 2005/05/29 02:23:31
Almost every (if not every) IRC client should support connections to more than one network. It is really easy with XChat and mIRC can do it to (you need to open a new server window before). Many people already are connected to many networks.
So, that's not the problem. I'm just waiting for the first big netsplit in Quakenet, because (as I said) netsplits are quite normal in Quakenet, there is one every 3-4 days.
 Sigh
#42 posted by Lunaran [69.209.0.160] on 2005/05/29 10:14:13
All right, if you insist.
 Spirit
#43 posted by Scampie [24.196.140.147] on 2005/05/29 11:10:59
Better than netsplits every 3-4 hours at Gamesurge.
 Irc Clients
#44 posted by pushplay [68.148.157.110] on 2005/05/29 15:37:58
mIRC development has pretty much stopped while other clients are comming out with more attractive and flexible interfaces. I would recommend taking a look at HydraIRC.
 If You're Feeling Particularily Masochistic
#45 posted by Friction [213.243.160.111] on 2005/05/30 07:23:22
Give X-chat a spin. Open Source Horror Massive!
 Lol
#46 posted by TACO [142.167.189.65] on 2005/05/30 08:51:03
Well unfortunately I won't be joining you as you know. Quakenet does have its splits and the funny thing is, wait till it gets DDoSed like Gamesurge is. I'm not leaving because some prick decides he will proxy spam the network for a week or so. As far as I am converned, its like a car, it breaks down every once in a while and not always your fault.
After some odd ammount of years in #tf its kinda disheartening but I cannot avoid it. I avoid running multiple server connections like the plague. It just makes more windows to watch and its not worth it. Learning a less developed channel bot is definately not worth it either.
Have Fun!
 On Ops...
#47 posted by Shambler [82.38.192.54] on 2005/05/30 10:39:24
<Figurebler> nano, the idea i am working on with the ops is that anyone who is active - socially or otherwise - in the #tf / func community, gets it
<Figurebler> idlers and people who auto-join and say nothing don't
<Figurebler> and new people need to wait a bit and chat a bit and just be involved
I'll add to that that I personally WANT new people to turn up and get involved and enrich the community, as long as they appreciate what it's about - i.e. quality gaming, quality mapping, respect for older games and intolerance of idiocy, etc. It's cool to have some fairly new people like Dog and bambuz and others come in and be involved and have interesting discussions. W3rd.
 Oh Yeah
#48 posted by Shambler [82.38.192.54] on 2005/05/30 10:41:47
And some assfucker's still got my nick !
 New People
#49 posted by . [68.255.58.45] on 2005/05/30 10:45:04
Won't last long because they'll be banned for no good reason.
 Phait
#50 posted by Scampie [24.196.140.147] on 2005/05/30 12:02:51
retards like you who can't read "If you do not visit #terrafusion, don't bother replying." get banned.
 UH
#51 posted by . [68.255.58.45] on 2005/05/30 12:49:04
I did visit terrafusion, and I would like to, except dickheads like you who abuse your "power", are in power.
 LoL
#52 posted by TACO [142.167.189.65] on 2005/05/31 05:10:12
Phait you know you love it, you sadomasachistic freak
 Phait
#53 posted by Shambler [82.38.192.54] on 2005/05/31 07:12:05
You'd be very welcome to come back from my perspective - despite some odd behaviour I respect your enthusiasm and efforts in the scene.
 Eh Don't Worry
#54 posted by . [68.255.58.45] on 2005/05/31 09:48:22
I don't think my enthusiasm is up to par with anyone else that it'd matter for me to come back, not like it'd matter anyway. But I'd rather not be back in #tf anyway after all that BS. I did have plans on doing a SP mini-epi but I've been busy learning print design lately...
Carry on.
 Mmmm Yes, Net-split-free Quakenet.
#55 posted by Shambler [82.38.192.54] on 2005/05/31 10:25:59
* Corsairmap has quit IRC (Ping timeout)
* _Spirit has quit IRC (*.net *.split)
* xl|work has quit IRC (*.net *.split)
* megaman has quit IRC (*.net *.split)
* H0bbiton has quit IRC (*.net *.split)
* Dietz has quit IRC (*.net *.split)
* biff|afk has quit IRC (*.net *.split)
* nano|w3rk has quit IRC (*.net *.split)
* czg has quit IRC (*.net *.split)
* rebb has quit IRC (*.net *.split)
* Bal has quit IRC (*.net *.split)
* Auhsan has quit IRC (*.net *.split)
* Bl1tz has quit IRC (*.net *.split)
* Black_Dog has quit IRC (*.net *.split)
* pushplay has quit IRC (*.net *.split)
* Killes has quit IRC (*.net *.split)
* RED_ROBOT has quit IRC (*.net *.split)
* Figurebler slaps scampie around a bit with a large trout
* Figurebler slaps scampwork around a bit with a large trout
* L has quit IRC (*.net *.split)
* LordHavoc has quit IRC (*.net *.split)
* Asaki[zzz] has quit IRC (*.net *.split)
* Lun|fooed has quit IRC (*.net *.split)
* pushplay_atwork has quit IRC (*.net *.split)
* scampwork has quit IRC (*.net *.split)
* pushplay_ has quit IRC (*.net *.split)
* inertia has quit IRC (*.net *.split)
* scampie has quit IRC (*.net *.split)
* Friction has quit IRC (*.net *.split)
* Zwiffle has quit IRC (*.net *.split)
* Aardappel has quit IRC (*.net *.split)
<Figurebler> weeee
 What I Saw:
#56 posted by Zwiffle [69.210.50.131] on 2005/05/31 11:21:36
*Figurebler has quit IRC (Ping timeout)
<Zwiffle> pwn3d
 Bastid
#57 posted by Shambler [82.38.192.54] on 2005/05/31 11:28:50
At least I don't time out every 2 minutes, assnugget!
#58 posted by Zwiffle [69.210.50.131] on 2005/05/31 13:06:23
:D
 Shambler
#59 posted by Scampie [63.236.226.222] on 2005/05/31 17:15:02
a single netsplit compared to the ~6 a day at gamesurge and the inability for half of us to connect.
 Yeah
#60 posted by megaman [62.52.37.231] on 2005/06/01 04:22:57
seems like we switched from gs just when it was about to break..
 Gamesurge
#61 posted by inertia [24.164.69.31] on 2005/06/03 17:52:36
just doesn't have the bandwidth to handle getting attacked like they are. its unfortunate, but the servers that were providing client connections are not set up to deal with cyberattacks. i expect qnet will be a bit better in this regard, although i dont know by how much...
and to taco: why the fucking hell does it matter if you are annoyed by having 2 extra windows open in your client? it seems odd to be melodramatically "oh guys it was good times but i cant follow you to quakenet," when all you need to do is /connect +irc.quakenet.org ; /join #terrafusion !
 So
#62 posted by Lunaran [69.208.207.58] on 2005/06/03 18:10:12
Gamesurge is being DDOSed constantly?
Do these nefarious boobs have any motives or do they just not like that we're like a half a rung farther up on the social ladder?
 Quakenet Down?
#63 posted by Tron [202.7.183.132] on 2005/06/03 20:49:33
I can't connect to Quakenet today for some reason.
Well to be more specific, I can connect to Quakenet, but the one working server gives me a
"No hosts from Asia-pacific on this server, thanks..
-
Closing Link: Tr0n by wineasy2.se.quakenet.org (K-lined)"
message while the next two won't work at all.
 Tron
#64 posted by Vondur [85.140.31.3] on 2005/06/04 00:29:20
 Tron
#65 posted by Mr Fribbles [220.253.40.111] on 2005/06/04 05:04:02
That means No hosts from Asia-pacific on this server, thanks..
I had the same thing (naturally), so I used a UK server instead.
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