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The anomaly by Digs

Digs welcomes 2011 with a new base map.

Download digs05.zip (1.5 Megabytes) and visit its page to comment and rate.

You can install and launch this map with the Quake Injector!

04.01.2011 in Quake Maps | 6 Comments »

6 Responses to “The anomaly by Digs”

  1. delore Says:
    05.01.2011 14:07

    mhh.. I’ll try it asap !

  2. Ron Says:
    06.01.2011 16:39

    Very good !
    Some parts reminded me of that “Prey” game.
    Only found 2 out of 4 secrets.

  3. RickyT23 Says:
    07.01.2011 02:12

    Awesome map. This guy Digs manages to do some really clever tricks using just standard id1 progs. A real mind-bender. Remember back in the days of Duke3d and the Build engine where you could have corridors which would double back and effectively go through eachother? This is how you do that in Quake!

  4. JohnNy_cz Says:
    09.01.2011 12:47

    Phuuh! Done. There were SO many places where I told myself “what the F*CK?!” Excellent job! Still I wonder how it’s done :)

  5. qqshka Says:
    09.01.2011 15:01

    Found 0 secrets :)
    crazy geometry :)

  6. AAS Says:
    09.01.2011 17:40

    Craziest map I played last year, maybe more.

    As JohnNy_cz said the map full of WTF?! moments and they brings you so much fun after you realize what is what. For example: trick with disappearance of bars blocking the pent near last quad.

    Secrets: 3/4

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