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Lower Forecourt by negke

negke released a new map a couple of days ago: Lower Forecourt. Prepare to get your brain twisted.

coag3_negke_n

Download coag3_negke.zip (2.8 Megabytes, 472495a05abeb071ccd161bc98ea8aab). Already available in the Quake Injector… Sorry that I am so slow, real life is awesome at the moment. :-)

10.11.2009 in Quake Maps | 5 Comments »

5 Responses to “Lower Forecourt by negke”

  1. Denizen Says:
    14.11.2009 15:36

    95% dead monsters within 5 seconds of entering?

  2. Spirit Says:
    14.11.2009 17:41

    Sounds like you are running it in some mod. Don’t do that. Or maybe a faulty engine?

  3. negke Says:
    14.11.2009 18:54

    Darkplaces users have to play the map with the included progs.dat to avoid this (see txt file). It’s also recommended to use a DP build from 6-Nov-2009 or newer (to fix a physics bug that screws up the boss fight – uncritical, though).

  4. negke Says:
    14.11.2009 19:01

    And perhaps I should repeat here that the map has two distinct game modes: Easy and Normal skill are the “exploration mode” (where you have to find keys and solve puzzles), while Hard skill is the “DMSP-like mode” (a ‘deathmatch’ against monsters with respawning items).

    Spirit: If you have the time, please add this information (posted in the map’s comment section) to the map description page, as it’s the main feature think I think gets overlooked easily.

  5. Trinca Says:
    17.11.2009 09:12

    Hi Negke ;)

    What can I say more that already have been said? This map is awesome, pure class but this is normal in a guys with such a imagination as you have.

    Demo? Naaaa I lost to many hours lost in the void of this map.

    Game play is fair but not my kind of game play, this is a map to be remembered because of is type and stile with so many few textures (id ones) and look so fantastic.

    Awesome job Negke but from you is already normal.

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