Lower Forecourt by negke
negke released a new map a couple of days ago: Lower Forecourt. Prepare to get your brain twisted.

Download coag3_negke.zip (2.8 Megabytes, 472495a05abeb071ccd161bc98ea8aab). Already available in the Quake Injector… Sorry that I am so slow, real life is awesome at the moment. :-)
14.11.2009 15:36
95% dead monsters within 5 seconds of entering?
14.11.2009 17:41
Sounds like you are running it in some mod. Don’t do that. Or maybe a faulty engine?
14.11.2009 18:54
Darkplaces users have to play the map with the included progs.dat to avoid this (see txt file). It’s also recommended to use a DP build from 6-Nov-2009 or newer (to fix a physics bug that screws up the boss fight – uncritical, though).
14.11.2009 19:01
And perhaps I should repeat here that the map has two distinct game modes: Easy and Normal skill are the “exploration mode” (where you have to find keys and solve puzzles), while Hard skill is the “DMSP-like mode” (a ‘deathmatch’ against monsters with respawning items).
Spirit: If you have the time, please add this information (posted in the map’s comment section) to the map description page, as it’s the main feature think I think gets overlooked easily.
17.11.2009 09:12
Hi Negke ;)
What can I say more that already have been said? This map is awesome, pure class but this is normal in a guys with such a imagination as you have.
Demo? Naaaa I lost to many hours lost in the void of this map.
Game play is fair but not my kind of game play, this is a map to be remembered because of is type and stile with so many few textures (id ones) and look so fantastic.
Awesome job Negke but from you is already normal.