Comments on: Maps! Updates! Interviews! http://www.quaddicted.com/descriptions/maps-updates-interviews/ The greatest Quake 1 Singleplayer site on this planet. Tue, 09 Aug 2011 22:15:18 +0000 hourly 1 By: Spirit http://www.quaddicted.com/descriptions/maps-updates-interviews/comment-page-1/#comment-481 Spirit Tue, 26 Aug 2008 14:47:18 +0000 http://www.quaddicted.com/?p=178#comment-481 Well, those "dmsp" level often are much more enjoyable than the crappy ones. :) If they don't have exits some unified info is a good idea indeed. Thanks. I won't look at that map again, but I will trust your word and change the text next update, heh. Well, those “dmsp” level often are much more enjoyable than the crappy ones. :)
If they don’t have exits some unified info is a good idea indeed. Thanks.

I won’t look at that map again, but I will trust your word and change the text next update, heh.

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By: erc http://www.quaddicted.com/descriptions/maps-updates-interviews/comment-page-1/#comment-451 erc Sat, 23 Aug 2008 19:44:34 +0000 http://www.quaddicted.com/?p=178#comment-451 Oh, apocshel does have an exit, by the way. ;) Oh, apocshel does have an exit, by the way. ;)

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By: erc http://www.quaddicted.com/descriptions/maps-updates-interviews/comment-page-1/#comment-450 erc Sat, 23 Aug 2008 19:43:26 +0000 http://www.quaddicted.com/?p=178#comment-450 Nice. Though I don't count 'deathmatch maps with a few monsters thrown in' as proper singleplayer unless they feature an exit. It'd be nice if you simply put 'No exit' as the last line of descriptions. Just an idea. Nice. Though I don’t count ‘deathmatch maps with a few monsters thrown in’ as proper singleplayer unless they feature an exit. It’d be nice if you simply put ‘No exit’ as the last line of descriptions. Just an idea.

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