But I actually tried this exact setup, though I was attempting to play on the KEX remaster. I thought I tried my QSS version with this setup, but I guess I doubted it would work because I expected the remaster to have support for this.
Just went ahead and started my QSS version and it worked perfectly, thank you!
]]>Installation:
Exract the contents of the zip to a folder within your Quake folder, name it '100b4', and make sure it's alongside the Quoth folder
Run Quake with the following command: C:\Quake\quakespasm.exe -heapsize 80000 -quoth -game 100b4
So basically you should have folders next to each other (NOT inside one another):
id1 - basic quake data
100b4 - the one that has contents of the 100b4.zip
quoth - the one that has full latest version of quoth 2.2 inside
then you run quakespasm.exe -quoth -game 100b4
At some point -quoth command line parameter was adopted in the modern engines. Quakespasm definitely supports it, not sure about other ones. It tells the engine to use "quoth" folder as secondary base resource basically and also to use HUD from Scourge of Armagon.
]]>I'm pretty sure I'm doing something wrong with my folder setup. I've tried a few configurations, but I don't yet understand how I run 100b4 THROUGH Quoth. Could someone educate me on this?
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