Quakespasm can't do multiplayer (unless you're using LAN)
That is exactly what's happening here.
]]>1. Download modified version of Quakespasm 0.93.2_Spike
http://triptohell.info/moodles/qss/quak … _win64.zip
2. Forward port 26000
3. Set sv_gameplayfix_spawnbeforethinks 1 for Arcane Dimensions mod multiplayer.
4. Enjoy
]]>Wifi is less hassle, so start with that and if It lags too much, switch to cables.
]]>I would try this:
1. download old Hamachi version (with free background work) to emulate/connect PCs into LAN-network?
2. start quake (quakespasm) as usual, select multiplayer, create server
3. tell your friend your IP so he/she can join your game
You can also connect PCs (old ones or through odd 3rd party adapters for new notebooks and such) in real Local Area Network (e.g. using COM-to-COM connection or even LPT-to-LPT for crazy freaks)
I strongly suggest not to use Wi-Fi for multiplayer unless you have extremely good connection and your broadband channel gets you more than 100Mbit/s: PCs will connect to each over the internet, no directly.
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