You are not logged in.

Post a reply

Write your message and submit
Are you human or robot? If you have trouble, mail to spirit åt quaddicted døt c

Checking if this is requested by a real person and not an automated program.

Go back

Topic review (newest first)

user7346
2014-11-10 22:30:26

Actually,  it's Daz's & MFX's maps which caused these troubles...
And Tronyn's ran just fine despite its size.... O_o
However I did try Quakespasm and the issues disappeared... Thank you!

negke
2014-11-10 09:55:39

Yes, in Tronyn's map. The reason is the Quake engine wasn't made for massive areas with large numbers of enemies, so the performance doesn't scale well even on fast machines. You could try the lastest versions of QuakeSpasm and DirectQ and see if they improve the situation for you.

user7346
2014-11-06 01:09:11

Despite having a fast machine,  I'm getting slow frame rates on some levels.
Annyone else?

Not Jabba
2014-11-03 01:49:09

Oh man, these packs are so good.  I don't suppose we're so lucky as to get to finally face that huge boss monster from the original Zerstorer?

negke
2014-11-01 19:23:40

A new map pack has arrived! Func Map Jam 3, a community project by Func_Msgboard.

The theme of this jam was Zerstörer - Testament of the Destroyer, and it features six small to (very) large maps by DaZ, ericw, ionius, mfx, Tronyn, and scar3crow taking on various aspects of the mod (which is also included in this release). Prepare for evil atmosphere and hostile environments.

Several of the maps require an engine port with increased limits as well as support for fog.

func_mapjam3_thumb.jpg

Download

Board footer