You are not logged in.

Post a reply

Write your message and submit
Are you human or robot? If you have trouble, mail to spirit åt quaddicted døt c

Checking if this is requested by a real person and not an automated program.

Go back

Topic review (newest first)

Gerry Hickman
2013-02-02 17:55:55

+set vid_render sw (0.7.2 works, but doesn't look good)
+set vid_render gl (0.7.2 does not work, but works in 0.7.0)

Gerry Hickman
2013-02-02 15:56:01

Thanks for the new release. On my system, 0.7.0 is working, but 0.7.2 has no video. The game runs, but the screen is just dark grey.Windows 7 x64, AMD FirePro 2270

taniwha
2013-01-23 04:06:12

QuakeForge 0.7.2 has been released.

0.7.1 turned out to be a bit of a train wreck. I apologize for the inconvenience. 0.7.2 is primarily a bug-fix release, but there are two rather significant new features:

Highlights:

  • 64-bit windows target now supported (though untested).

  • QF no longer mangles other engines' config files on windows

  • Critical bug with incorrect key_dest fixed. (fixed in 0.7.1a)

  • Critical bug incorrect handling of progs code fixed (windows builds)

  • Alignment bug loading wav files fixed (affects only mips)

  • Id style (r_particles_style 0) particle explosions fixed (windows)

 
For more details, see NEWS.

Board footer