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500 - Internal Server Error
Google and W3C broke the audio API in Chrome 32. I did some duct-tape changes to the code, so the GitHub version should work again.
EDIT: Spirit, thank you very much for a quick update!!!
Done!
I had to make another patch because I forgot to fix the blockiness on non-entity water =(
Played the game on Android yesterday. There were some issues with floating-point precision in sky and water shaders making sky and water look more and more like in Minecraft over time, I fixed them today. Also you can't see backtile underwater anymore.
Yes, removed Chrome app data, works fine now.
Your browser cached the redirect, do a hard refresh or clear the cache
It's unplayable =(
webquake.quaddicted.com redirects to /stuff/ again, which redirects back to webquake.quaddicted.com.
What's wrong with the music? Wasn't it there on the shareware CD?
EDIT: It's back, thank you!
I guess it is a QC bug then, it's not like I have any experience with servers.
The server will not be permanent, but another week or so.
Weird, the convar is registered and is only used by QuakeC.
Nice server, the ping is acceptable. Thank you very much!!!
Weird, nothing extraordinary in its logs. I restarted it.
It seems not to honor "samelevel 1" properly, sometimes it goes to start.bsp after the fraglimit is hit. I have not investigated this at all though.
Something is wrong with the DM server, it isn't running frames.
Thank you!
Ok, I pointed the http://webquake.quaddicted.com domain to it again without SSL.