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Topic review (newest first)

2015-11-28 22:10:21

500 - Internal Server Error

2014-01-19 08:42:36

Google and W3C broke the audio API in Chrome 32. I did some duct-tape changes to the code, so the GitHub version should work again.

EDIT: Spirit, thank you very much for a quick update!!!

2014-01-07 20:45:08


2014-01-07 15:51:31

I had to make another patch because I forgot to fix the blockiness on non-entity water =(

2014-01-02 15:22:13

Played the game on Android yesterday. There were some issues with floating-point precision in sky and water shaders making sky and water look more and more like in Minecraft over time, I fixed them today. Also you can't see backtile underwater anymore.

2013-12-21 13:57:56

Yes, removed Chrome app data, works fine now.

2013-12-21 13:46:49

Your browser cached the redirect, do a hard refresh or clear the cache

2013-12-21 06:06:34

It's unplayable =( redirects to /stuff/ again, which redirects back to

2013-12-12 10:56:06

What's wrong with the music? Wasn't it there on the shareware CD?
EDIT: It's back, thank you!

2013-12-11 19:52:13

I guess it is a QC bug then, it's not like I have any experience with servers.

The server will not be permanent, but another week or so.

2013-12-11 16:42:10

Weird, the convar is registered and is only used by QuakeC.
Nice server, the ping is acceptable. Thank you very much!!!

2013-12-11 16:11:26

Weird, nothing extraordinary in its logs. I restarted it.

It seems not to honor "samelevel 1" properly, sometimes it goes to start.bsp after the fraglimit is hit. I have not investigated this at all though.

2013-12-11 16:04:53

Something is wrong with the DM server, it isn't running frames.

2013-12-06 17:23:09

Thank you!

2013-12-06 15:19:05

Ok, I pointed the domain to it again without SSL.

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