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Topic review (newest first)

login incorrect
2017-02-25 18:44:43

Thx for answer.

I think, offset doesn't depend on scaling.
This restriction is probably removed.

Madfox
2017-02-19 23:17:11

I'm only speculating, but..,
maybe some texture are scaled other than 1:1 ?

login incorrect
2017-02-12 19:42:58

Hello

About texture offsets in "quake map specs" document is written:

x_off     - Texture x-offset (must be multiple of 16)
y_off     - Texture y-offset (must be multiple of 16)

I looked into my map file and i found many planes with tex-offsets which are not mulitple of 16. Compilers have no problems with it, my quake client runs it properly.
Why?
Is that original specification not actual?

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