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Topic review (newest first)

dumptruck_ds
2018-10-22 03:54:14

A new episode of Quake Giblets is up. This time, a news update from October 2018.
https://youtu.be/-t8sOhIWTxk

vaf
2018-10-09 00:13:26

@maddam

You can use the Trenchbroom's gui to compile your map. There's some information in the manual and the ericw site's documentation also helps. I'll paste my settings so you can have a better idea of the whole thing (and maybe copy it):

Name: Exemple
Working directory: /home/vaf/qmap/id1/working

(First task)
Export map
Target: ${WORK_DIR_PATH}/${MAP_BASE_NAME}-compile.map

(Second task)
Run tool
Tool: /home/vaf/qmap/id1/tools/ericw-tools-v0.18-Linux/bin/qbsp
Parameters: ${MAP_BASE_NAME}-compile.map ${MAP_BASE_NAME}.bsp

(Third task)
Run tool
Tool: /home/vaf/qmap/id1/tools/ericw-tools-v0.18-Linux/bin/vis
Parameters: ${MAP_BASE_NAME}.bsp

(Fourth task)
Run tool
Tool: /home/vaf/qmap/id1/tools/ericw-tools-v0.18-Linux/bin/light
Parameters: -soft -extra4 ${MAP_BASE_NAME}.bsp

Note that I add -soft and -extra4 to the light tool. Bounce is often recommended too.

dumptruck_ds
2018-10-08 21:43:03

@maddam

Sorry AFAIK there are no GUIs for Linux but you can use TrenchBrooms' built-in system. I taught the GUI way because that's the system I knew best and the compiling system in TrenchBroom may change eventually. I like the GUI better as you can toggle options on and off without having to set up a bunch of presents.

Hellblade
2018-10-08 20:41:38

I am slowly making my way towards my first map.
Thank you for your efforts and time.

maddam
2018-10-06 09:00:09

thank you guys, you're super!

Edit:
i'm sorry if i'm lil annoing, i'm using trenchbroom on linux, do you know if there is a linux quake1 compiling gui similar to the necros', around the web? yhank you again :))

dumptruck_ds
2018-10-05 17:30:34
maddam wrote:

hi, i'd like to use the Q2 engine, can you tell me how to configure out?

I sent you a reply. I am not too experienced with Quake 2 mapping. But we'll figure it out.

Also try these compilers : http://home.insightbb.com/~gryndehl/q2c … uake2.html

dumptruck_ds
2018-10-05 15:29:35

I can't thank you enough for taking the time to do this. GG!

Jonathan Linat
2018-10-05 15:12:50

68747470733a2f2f696d6167652e6962622e636f2f636f667974652f7175616b656c6576656c64657369676e737461727465726b69745f6c6f676f2e706e67

I created a "Ready-to-Use" Quake Level Design Starter Kit based on dumptruck_ds's Quickstart tutorial.

You can clone it or download a ZIP release.

Check it out!

maddam
2018-10-05 09:18:12

hi, i'd like to use the Q2 engine, can you tell me how to configure out?

dumptruck_ds
2018-07-04 05:24:44

New tutorials are up.

https://youtu.be/xtq_SY2R8MQ Advanced Lighting Tips 1

https://youtu.be/-Se2LR3DJA8 Advanced Lighting Tips 2</a>

dumptruck_ds
2018-03-03 05:11:52

Here's the YouTube playlist for the entire series: This will be updated each time a new tutorial is posted. So make sure and subscribe to the channel if you are interested.

https://www.youtube.com/playlist?list=P … AEt5xf74aE

dumptruck_ds
2018-02-19 14:50:22

Episode 6: Edge Tool https://youtu.be/18Kvn6gOmnA

dumptruck_ds
2018-02-16 23:36:08

Episode 5: Vertex Tool https://youtu.be/wBpxU0lyl8I

dumptruck_ds
2018-02-14 22:02:26

New TrenchBroom 2 tutorial for the Clip tool. https://youtu.be/s39ZCtliPIY

dumptruck_ds
2018-02-13 08:21:46

New episode covering the Brush Tool and misc tips. https://youtu.be/5KM8RowCY4c

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