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Topic review (newest first)

fairweather
2020-10-26 08:34:29

Thanks Kirtisinha, will check it out.

Edit: Previous spam post removed.

h4724
2020-10-23 21:01:55
hanz_moleman wrote:
fairweather wrote:
qazzaq wrote:

Seems to be the secret on d1m5 will be discovered thru falling in right place (rather in the center of red cross), but where trigger to activare it? I still do not figure it out.

I don't want to have to spoil it, but let's just say in that room, you'll have to do some teleportation acrobatics after hitting a button you've certainly hit before. There is a .map source included if you cannot find it, but it should be quite easy with the hint.

Heellllllpppp I still don't get it!
I fall into the hole with 4 blood streams running in to it, then I'm teleported next to it with reduced health, but I'm not moving at all so I don't see where acrobatics comes in to it. Do I shoot something while I'm falling?

There's another element to the secret. That hint alone won't help you. Look around in the area.

hanz_moleman
2020-10-23 20:45:04
fairweather wrote:
qazzaq wrote:

Seems to be the secret on d1m5 will be discovered thru falling in right place (rather in the center of red cross), but where trigger to activare it? I still do not figure it out.

I don't want to have to spoil it, but let's just say in that room, you'll have to do some teleportation acrobatics after hitting a button you've certainly hit before. There is a .map source included if you cannot find it, but it should be quite easy with the hint.

Heellllllpppp I still don't get it!
I fall into the hole with 4 blood streams running in to it, then I'm teleported next to it with reduced health, but I'm not moving at all so I don't see where acrobatics comes in to it. Do I shoot something while I'm falling?

JP
2020-10-20 09:06:27

Stunning work. Most fun I've had in Quake since the best Arcane Dimensions maps.

Difficulty in general forced me (I'm not pro player) to really lean into techniques like telefragging and speedrunning past fights - which was great.

The atmospheric beat on the first level where the long elevator tracks down to the lovecraftian bridge was *chef kiss*.

Can't wait for episode 2.

Bek
2020-10-16 10:45:24

Hello, it's me again. Finished the secret level yesterday and what an absolute unit of a level it was. Though not sure if it's a case of me being blind, but on a repeated entry to a secret area its doors closed behind me and I wasn't able to find a way to open them.
https://files.catbox.moe/ikhe9b.mp4
Also, there's a water plane texture missing near the main area.
https://files.catbox.moe/a0fs87.mp4
Sorry if this is not the right place to report those issues or if those are already known, don't have any Discords and usually don't even bother with reporting stuff, but for some reason felt compelled to with this project.
Also I jumped enough times and was promised that Mazu will be forced to recompile his map, so I'm waiting for that

fairweather
2020-10-15 14:00:41

Thanks for all the feedback, Bek. Glad you're enjoying yourself! These will all be fixed come the dawn of Episode 2.

Bek
2020-10-15 10:50:09

Found a couple of minor bugs in d1m1.
You can get stuck on / hurt by both elevator buttons:
https://files.catbox.moe/kv7o7a.mp4
https://files.catbox.moe/hq6x7p.mp4
And you can pick up the weapon in the Aphex Twin room through the glass without pressing a button.
https://files.catbox.moe/j2xxux.mp4
Played up to secret level and really enjoyed the episode so far, thanks for the work, can't wait for future episodes.

Philnemba
2020-10-13 15:11:52

No my PC is a 64-bit operating system.

fairweather
2020-10-13 07:21:40

Hey Philnemba, are you using a 32bit operating system? We've had some issues in that regard.

Philnemba
2020-10-12 16:52:04

Hi I've downloaded the Dwell prepackaged version and try to play the mod and I'm getting an Unknown command "startmap_sp" error which is preventing me from starting a new game. I have a copy of my ID1 in the same directory as dwellv1p2 and I started up using the batch file so is there something I'm missing?

qazzaq
2020-10-08 11:00:34

Text not needed.
3DV1WnI.jpg

Ninja
2020-10-07 21:43:54
fairweather wrote:

Not a bug. The map is very open and all kills are available.


Then maybe the route i keep taking, are missing trigger points.Because i know in the game, some trigger points, make the enemy fall out near you from everywhere, like its rainning cats & dogs.Its the only thing i can think of, im missing trigger points, to the way i play

Ninja
2020-10-07 17:07:24

I Just thought it was strange, thats why i text, i just thought ahhh maybe they all in the secrets i didnt find.In all other levels i didnt get all kills, maybe 4 to 10 not killed, but again thats because i didnt find all secrets

fairweather
2020-10-07 15:51:35
mastema88 wrote:

for a player to try 5 times and still not get all the kills... seems like its a problem with the map. would love to hear from 10 or so people NOT involved with the creation of this pack who've played that level and got all the kills...

We've had at least 4 people send us proof of 100% from Normal up to Nightmare. This one's on you mate.

mastema88
2020-10-07 15:13:23

for a player to try 5 times and still not get all the kills... seems like its a problem with the map. would love to hear from 10 or so people NOT involved with the creation of this pack who've played that level and got all the kills...

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