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#1 2013-01-23 04:06:12

taniwha
Member

QuakeForge 0.7.2 released.

QuakeForge 0.7.2 has been released.

0.7.1 turned out to be a bit of a train wreck. I apologize for the inconvenience. 0.7.2 is primarily a bug-fix release, but there are two rather significant new features:

Highlights:

  • 64-bit windows target now supported (though untested).

  • QF no longer mangles other engines' config files on windows

  • Critical bug with incorrect key_dest fixed. (fixed in 0.7.1a)

  • Critical bug incorrect handling of progs code fixed (windows builds)

  • Alignment bug loading wav files fixed (affects only mips)

  • Id style (r_particles_style 0) particle explosions fixed (windows)

 
For more details, see NEWS.

#2 2013-02-02 15:56:01

Gerry Hickman
Guest

Re: QuakeForge 0.7.2 released.

Thanks for the new release. On my system, 0.7.0 is working, but 0.7.2 has no video. The game runs, but the screen is just dark grey.Windows 7 x64, AMD FirePro 2270

#3 2013-02-02 17:55:55

Gerry Hickman
Guest

Re: QuakeForge 0.7.2 released.

+set vid_render sw (0.7.2 works, but doesn't look good)
+set vid_render gl (0.7.2 does not work, but works in 0.7.0)

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