#1 2015-06-15 07:34:36

ericw
Member

Quakespasm 0.90.1 Released

Version 0.90.1 of QuakeSpasm is released.

http://quakespasm.sourceforge.net/download.htm
http://sourceforge.net/projects/quakespasm/files/

Changes since the previous version:

Bugfixes:

* Fix dynamic light artifact where changing lightmap are rendered one frame late (bug introduced in 0.90.0).
* Fix texture memory leak when changing video modes with SDL2.
* Fix rare incorrect mdl lighting on 64-bit builds. (details here: http://forums.inside3d.com/viewtopic.php?f=3&t=5620)
* Fix fullbrights turning black after "kill" command (bug introduced in 0.90.0).
* Clear all fog values on map change to prevent colored fog carrying over to jam3_tronyn.bsp.
* Allow loading saves with } character in quoted strings, fixes issue with retrojam1_skacky.bsp.
* Fix viewmodel not lerping on extended-limit maps.
* Fix crash on out-of-bounds skin number.

Performance:

* Use multithreaded OpenGL on OS X for better performance.
* New, faster mdl renderer using GLSL. Disable with "-noglslalias".

Visual improvements:

* New gamma correction implementation using GLSL. Fixes all known gamma issues (affecting the full display, persisting after quitting, or darkening the screen on OS X). Disable with "-noglslgamma".
* Use high-quality water by default (r_oldwater 0).
* Shadows use stencil buffer to avoid overlapping artifacts (from MarkV.)
* r_noshadow_list cvar added (from MarkV.)

Interface improvements:

* Support pausing demo playback with the "pause" command.
* Autocompletion for "game", "record", "playdemo".
* Experimental windowed fullscreen mode available with vid_desktopfullscreen 1 (only in SDL2 builds, takes effect upon entering fullscreen mode the next time.)
* Silence "exceeded standard limit" messages unless developer cvar is greater than 0.
* Some spam moved from developer 1 to 2: "can't find tga/lit/ent", "trying to load ent", "bad chunk length", "meshing", "PR_AlocStringSlots: realloc'ing"

Code cleanup:

* Clean up IDE project files to build on fresh systems.
* Update 3rd-party libraries.

#2 2015-06-16 15:22:33

negke
Moderator

Re: Quakespasm 0.90.1 Released

Very nice. Thanks!

#3 2015-06-24 18:43:14

ArrrCee
Member

Re: Quakespasm 0.90.1 Released

Excellent! I missed this last week due to E3, but will be updating soon!

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