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#1 2018-06-10 11:59:25


QuakeSpasm 0.93.1 released

A new version of QuakeSpasm was released two days ago.

Here is the release announcement and changelog:

Version 0.93.1 of QuakeSpasm is released.
Changes since the previous version:

    Fixed a fog regression which was introduced in 0.93.0.
    Fixed a crash (buffer overflow) with invalid vis data.
    Fixed buttons crushing players in 64-bit builds.
    Change controller movement to use cubic easing by default; added
    joy_exponent_move cvar.
    config.cfg is no longer written in case of a Sys_Error().
    Fixed Opus encoded cd tracks not being recognized as ripped tracks.
    Update the third-party libraries. Other fixes/cleanups.

You can download QuakeSpasm 0.93.1 here or here.

#2 2018-06-19 16:47:37


Re: QuakeSpasm 0.93.1 released

Thanks for the heads up. Time to update i guess. Even though i never had issues with 0.93.

#3 2018-07-03 01:43:34


Re: QuakeSpasm 0.93.1 released

Will the extra features/eye candy in Quakespasm-spike ever be added to the regular Quakespasm build? If not in the options menu at least maybe through console? I think a lot of people would appreciate that =)

#4 2018-07-03 18:09:46


Re: QuakeSpasm 0.93.1 released

@Butane I'm not sure that is going to happen. I think there will be an update to QS eventually, that includes separating the game fps from the rendering fps but I haven't heard of them adding the extra graphics capabilities.

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