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realtime remix using custom quake1 mod tied into blender2.8 and hydrogen with glitch overlay video fx.
microphone input is used to control different fx in each window.
https://github.com/angelium/ezquake-source
https://www.youtube.com/watch?v=HxAZRk1gSpE
https://www.youtube.com/watch?v=g0vA0nMkLno
https://www.youtube.com/watch?v=uMIEgBUQ1rg
attack mode triggered by realtime microphone input (loud triggers attack or jump)
I don't know what is exactly going on here but I liked when you brought in the guitar. :)
the above videos prototype a realtime 3DVJ integrated with Blender2.8 and a custom fork of ezquake, this is still highly experimental and only tested on fedora linux.
https://www.youtube.com/watch?v=JO220uYFQVE