You are not logged in.
Pages: 1
QuakeForge 0.7.2 has been released.
0.7.1 turned out to be a bit of a train wreck. I apologize for the inconvenience. 0.7.2 is primarily a bug-fix release, but there are two rather significant new features:
Highlights:
64-bit windows target now supported (though untested).
QF no longer mangles other engines' config files on windows
Critical bug with incorrect key_dest fixed. (fixed in 0.7.1a)
Critical bug incorrect handling of progs code fixed (windows builds)
Alignment bug loading wav files fixed (affects only mips)
Id style (r_particles_style 0) particle explosions fixed (windows)
For more details, see NEWS.
Thanks for the new release. On my system, 0.7.0 is working, but 0.7.2 has no video. The game runs, but the screen is just dark grey.Windows 7 x64, AMD FirePro 2270
+set vid_render sw (0.7.2 works, but doesn't look good)
+set vid_render gl (0.7.2 does not work, but works in 0.7.0)
Pages: 1