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Hello friends, I need a little help from you. How do I make Quake monsters appear with a teleporter? I know how to do it in Quake 2 but no idea how to do it in the first Quake, I'm using GTK Radiant 1.5 and I need to finish the Quake 4 gamepack in Quake. Do you have any idea how to do this. Only the ambush key appears as spawnflag for the monster, but trigger_spawn has nothing to do with it. I would appreciate it if you help me, thank you.
Last edited by bpulido21 (2022-03-10 19:41:41)
To my awareness, majority of mappers around this place, use 'Trenchbroom' program for 'Quake' mapping. There are tutorials on how to map for 'Quake' in the 'Trenchbroom', done by 'dumptruck_ds' - you can search it on 'Youtube'. If you want an intensive course on mapping, you can visit 'Quake Mapping Discord' - linked somewhere on the 'Youtube' channel of said 'dumptruck_ds', where you may meet some helpful people.
Last edited by triple_agent (2022-03-11 15:17:35)
Thanks friend, I had done well but I made the big mistake that all the monsters were touching the same trigger_teleport, I put one for each one with their info_teleport_destination and it works perfect.
Thanks friend, I had done well but I made the big mistake that all the monsters were touching the same trigger_teleport, I put one for each one with their info_teleport_destination and it works perfect.
Glad you fixed it for yourself.