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help:how_to_package_and_release_a_file [2020/02/20 17:51] – [Text file] human[rus]help:how_to_package_and_release_a_file [2020/02/20 18:37] – [Hosting] human[rus]
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 ==== Naming ==== ==== Naming ====
-Early autumn 
-=== Map === 
- autumn_sp.bsp - Early autumn Single Player 
  
-http://wdfiles.ru/j30U+=== Map ===
  
-{{:help:2020-02-19-23-18-49.png?400|}} 
 ==== Text file ==== ==== Text file ====
-my nick name in quake: human[rus]+
  
 You must add a text file to your release, documenting at least the title of the work and your (nick)name. create date: 20-20-2020 You must add a text file to your release, documenting at least the title of the work and your (nick)name. create date: 20-20-2020
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 BASE FILE FOR CUSTOM LEVELS BASE FILE FOR CUSTOM LEVELS
  
-Title                       : Early autumn +Title                       : 
-Filename                : autumn_sp.bsp + 
-Author(s)                : human[rus] aka lotric +Filename                :  
-Email Address          : qwxprc@mail.ru  + 
-Description                : singleplayer map+Author(s)                :  
 + 
 +Email Address          :  
 + 
 +Description                : 
  
  
 ============================================================== ==============================================================
  
-Single Player           : yes +Single Player           :  
-Cooperative 1-32 Player :  yes + 
-Deathmatch 2-32 Player  no +Cooperative 1-32 Player :   
-.map   Included         : yes+ 
 +Deathmatch 2-32 Player  
 + 
 +.map   Included         :
  
 Software needed to play : quake Software needed to play : quake
-Comments                : the first map on this editor, just freestyle mapping+ 
 +Comments                : 
  
 * Construction * * Construction *
  
  
-Build Time   :  one month +Build Time   :  
-Times & stats   :System Used      :   ericw-tools-v0.18.1-Linux             +
-Editor(s) used  : trenchbroom 2019v6 Valve mode+
  
 +Times & stats   :
  
 +System Used      :   
 +         
 +Editor(s) used  : 
  
-==== Packaging ==== 
-Package your files into a standard zip archive. Not rar, not a self-extracting exe, just a plain zip. Zip is widely supported, Windows natively can handle the format since Windows XP. MacOS and Linux have no trouble either. 
  
-If you release a single file, put it (and its readme) directly into the zip file. Do not add a directory. If the user extracts the file straight into his maps/ directory, it should be correct. 
  
-If you release a mod, put a directory into the zip file so if the user extracts the zip into his Quake directory, the mod will be properly installed. Remember to mind the character rules, lowercase only, a-z and 0-9, no special characters except maybe - and no spaces whatsoever. Put all your files inside that directory. +==== Packaging ==== 
- +zip
-If you are releasing a single file, name the zip the same as the file. For example abc123.zip would be the archive for abc123.bsp and abc123.txt. If you release a mod, try to do the same.+
  
 ==== Hosting ==== ==== Hosting ====