An Interview with Pope

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Could you briefly introduce yourself (age, location…) and tell us since when you are active in the Q1 community?

I'm 26 right now, in West Coast Canada, somehow got into the scene back in 1998

How did you get involved in the community?

14.4 dialup

What Q1 contributions are you best-known for? Which of your works is your personal favorite?

I think people like "BlackPope's Middle Finger" the best, I'm partial to my "Bloody Discharge"

What was your very own motivation to work for Quake?

Groupies

Do you have a website/links where we could check out your stuff?

http://www.jesselawrence.com/blog/ has a map section with downloads

What are your best memories about this community?

5am 1v1 matches on incomplete beta maps with a drink in hand

Are you regularly playing Quake? Are you trying out mods, maps and engines?

Not as often as I'd like, thats for sure.

Have there been other games you have been playing a lot?

Ufo2000 (multiplayer Xcom), DwarfFortress, Nethack

How would you describe the Q1 community right now? Is there any contribution that really impressed you in the last couple of years?

I tend to play & forget, and am never good with map titles. Gibbies last few deathmatch releases have been stellar.

How do you picture the future of the community? Do you (objectively) think that people will still be modding/mapping for it in, say, 10 years from now?

It will be moved to console as downloadable content… via your iphone v10

Your #1 secret special ingredient to a good map (imagine a newbie asking for your advice)?

Don't stop, if it's crap… keep it, start again. Try out some texture combinations you wouldn't normally. Get outside, get inspired.

What is the question you would have like to be asked (but weren't), how would you have answered it and how pissed are you for me not thinking about it?

Where is Brushwork!?