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interviews:pope [2011/04/15 18:25] – external edit 127.0.0.1interviews:pope [2012/11/11 19:13] (current) onetruepurple
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 ======An Interview with Pope====== ======An Interview with Pope======
-  * [[http://mpqarchive.pauked.com/index.php?id=showrevsearch&view=save&author=Pope|Pope's Multiplayer maps]] at the [[http://mpqarchive.pauked.com/|Multiplayer Quake Archive]]. 
  
-{{ http://www.quaddicted.com/interviews/pope_pope5.jpg?nocache }}+{{ :interviews:pope_pope5.jpg}}
  
-**Could you briefly introduce yourself (age, location...) and tell us since when you are active in the Q1 community?** +  [[http://mpqarchive.pauked.com/index.php?id=showrevsearch&view=save&author=Pope|Pope's Multiplayer maps]] at the [[http://mpqarchive.pauked.com/|Multiplayer Quake Archive]]. 
- +\\  
-I'm 26 right now, in West Coast Canada, somehow got into the scene back in 1998+<span interview-question>Could you briefly introduce yourself (age, location...) and tell us since when you are active in the Q1 community?</span>
  
-**How did you get involved in the community?**+<span interview-answer>I'm 26 right now, in West Coast Canada, somehow got into the scene back in 1998</span>
  
-14.4 dialup+<span interview-question>How did you get involved in the community?</span>
  
-**What Q1 contributions are you best-known for? Which of your works is your personal favorite?**+<span interview-answer>14.4 dialup</span>
  
-I think people like "BlackPope's Middle Finger" the best, I'm partial to my "Bloody Discharge"+<span interview-question>What Q1 contributions are you best-known for? Which of your works is your personal favorite?</span>
  
-**What was your very own motivation to work for Quake?**+<span interview-answer>I think people like "BlackPope's Middle Finger" the best, I'm partial to my "Bloody Discharge"</span>
  
-Groupies+<span interview-question>What was your very own motivation to work for Quake?</span>
  
-**Do you have a website/links where we could check out your stuff?**+<span interview-answer>Groupies</span>
  
-http://www.jesselawrence.com/blog/ has a map section with downloads+<span interview-question>Do you have a website/links where we could check out your stuff?</span>
  
-**What are your best memories about this community?**+<span interview-answer>http://www.jesselawrence.com/blog/ has a map section with downloads</span>
  
-5am 1v1 matches on incomplete beta maps with a drink in hand+<span interview-question>What are your best memories about this community?</span>
  
-**Are you regularly playing Quake? Are you trying out mods, maps and engines?**+<span interview-answer>5am 1v1 matches on incomplete beta maps with a drink in hand</span>
  
-Not as often as I'd likethats for sure.+<span interview-question>Are you regularly playing Quake? Are you trying out modsmaps and engines?</span>
  
-**Have there been other games you have been playing a lot?**+<span interview-answer>Not as often as I'd like, thats for sure.</span>
  
-[[http://ufo2000.sourceforge.net/|Ufo2000 (multiplayer Xcom)]], DwarfFortress, Nethack+<span interview-question>Have there been other games you have been playing a lot?</span>
  
-**How would you describe the Q1 community right now? Is there any contribution that really impressed you in the last couple of years?**+<span interview-answer>[[http://ufo2000.sourceforge.net/|Ufo2000 (multiplayer Xcom)]], DwarfFortress, Nethack</span>
  
-I tend to play & forget, and am never good with map titles. Gibbies last few deathmatch releases have been stellar.+<span interview-question>How would you describe the Q1 community right now? Is there any contribution that really impressed you in the last couple of years?</span>
  
-**How do you picture the future of the community? Do you (objectively) think that people will still be modding/mapping for it in, say, 10 years from now?**+<span interview-answer>I tend to play & forget, and am never good with map titles. Gibbies last few deathmatch releases have been stellar.</span>
  
-It will be moved to console as downloadable content... via your iphone v10+<span interview-question>How do you picture the future of the community? Do you (objectively) think that people will still be modding/mapping for it in, say, 10 years from now?</span>
  
-**Your #1 secret special ingredient to a good map (imagine a newbie asking for your advice)?**+<span interview-answer>It will be moved to console as downloadable content... via your iphone v10</span>
  
-Don't stop, if it's crap... keep it, start again. Try out some texture combinations you wouldn't normally. Get outside, get inspired.+<span interview-question>Your #1 secret special ingredient to a good map (imagine a newbie asking for your advice)?</span>
  
-**What is the question you would have like to be asked (but weren't)how would you have answered it and how pissed are you for me not thinking about it?**+<span interview-answer>Don'stopif it's crap... keep it, start again. Try out some texture combinations you wouldn't normally. Get outside, get inspired.</span>
  
-Where is Brushwork!?+<span interview-question>What is the question you would have like to be asked (but weren't), how would you have answered it and how pissed are you for me not thinking about it?</span>
  
 +<span interview-answer>Where is Brushwork!?</span>