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interviews:pope [2011/04/15 18:25]
127.0.0.1 external edit
interviews:pope [2012/11/11 19:13] (current)
onetruepurple
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 ======An Interview with Pope====== ======An Interview with Pope======
-  * [[http://​mpqarchive.pauked.com/​index.php?​id=showrevsearch&​view=save&​author=Pope|Pope'​s Multiplayer maps]] at the [[http://​mpqarchive.pauked.com/​|Multiplayer Quake Archive]]. 
  
-{{ http://​www.quaddicted.com/​interviews/pope_pope5.jpg?​nocache ​}}+{{ :interviews:pope_pope5.jpg}}
  
-**Could you briefly introduce yourself (age, location...) and tell us since when you are active in the Q1 community?** +  ​[[http://​mpqarchive.pauked.com/​index.php?​id=showrevsearch&​view=save&​author=Pope|Pope'​s Multiplayer maps]] at the [[http://​mpqarchive.pauked.com/​|Multiplayer Quake Archive]]. 
- +\\  
-I'm 26 right now, in West Coast Canada, somehow got into the scene back in 1998+<span interview-question>​Could you briefly introduce yourself (age, location...) and tell us since when you are active in the Q1 community?</​span>​
  
-**How did you get involved ​in the community?​**+<span interview-answer>​I'​m 26 right now, in West Coast Canada, somehow got into the scene back in 1998</​span>​
  
-14.4 dialup+<span interview-question>​How did you get involved in the community?</​span>​
  
-**What Q1 contributions are you best-known for? Which of your works is your personal favorite?**+<span interview-answer>​14.4 dialup</​span>​
  
-I think people like "​BlackPope'​s Middle Finger"​ the best, I'm partial to my "​Bloody Discharge"​+<span interview-question>​What Q1 contributions are you best-known for? Which of your works is your personal favorite?</​span>​
  
-**What was your very own motivation ​to work for Quake?**+<span interview-answer>​I think people like "​BlackPope'​s Middle Finger"​ the best, I'm partial ​to my "​Bloody Discharge"</​span>​
  
-Groupies+<span interview-question>​What was your very own motivation to work for Quake?</​span>​
  
-**Do you have a website/links where we could check out your stuff?**+<span interview-answer>​Groupies<​/span>
  
-http://www.jesselawrence.com/​blog/​ has a map section with downloads+<span interview-question>​Do you have a website/links where we could check out your stuff?</span>
  
-**What are your best memories about this community?​**+<span interview-answer>​http://​www.jesselawrence.com/​blog/​ has a map section with downloads</​span>​
  
-5am 1v1 matches on incomplete beta maps with a drink in hand+<span interview-question>​What are your best memories about this community?</​span>​
  
-**Are you regularly playing Quake? Are you trying out mods, maps and engines?**+<span interview-answer>​5am 1v1 matches on incomplete beta maps with a drink in hand</​span>​
  
-Not as often as I'd likethats for sure.+<span interview-question>​Are you regularly playing Quake? Are you trying out modsmaps and engines?</​span>​
  
-**Have there been other games you have been playing a lot?**+<span interview-answer>​Not as often as I'd like, thats for sure.</​span>​
  
-[[http://​ufo2000.sourceforge.net/​|Ufo2000 (multiplayer Xcom)]], DwarfFortress,​ Nethack+<span interview-question>​Have there been other games you have been playing a lot?</span>
  
-**How would you describe the Q1 community right now? Is there any contribution that really impressed you in the last couple of years?**+<span interview-answer>​[[http://​ufo2000.sourceforge.net/​|Ufo2000 (multiplayer Xcom)]], DwarfFortress,​ Nethack</​span>​
  
-I tend to play & forget, and am never good with map titles. Gibbies ​last few deathmatch releases have been stellar.+<span interview-question>​How would you describe the Q1 community right now? Is there any contribution that really impressed you in the last couple of years?</​span>​
  
-**How do you picture the future of the community? Do you (objectively) think that people will still be modding/mapping for it in, say, 10 years from now?**+<span interview-answer>​I tend to play & forget, and am never good with map titles. Gibbies last few deathmatch releases have been stellar.<​/span>
  
-It will be moved to console as downloadable content... via your iphone v10+<span interview-question>​How do you picture the future of the community? Do you (objectively) think that people ​will still be modding/​mapping for it in, say, 10 years from now?</​span>​
  
-**Your #1 secret special ingredient ​to a good map (imagine a newbie asking for your advice)?**+<span interview-answer>​It will be moved to console as downloadable content... via your iphone v10</​span>​
  
-Don't stop, if it's crap... keep it, start again. Try out some texture combinations you wouldn'​t normally. Get outside, get inspired.+<span interview-question>​Your #1 secret special ingredient to a good map (imagine a newbie asking for your advice)?</​span>​
  
-**What is the question you would have like to be asked (but weren't)how would you have answered ​it and how pissed are you for me not thinking about it?**+<span interview-answer>​Don'​t ​stopif it's crap... keep it, start again. Try out some texture combinations you wouldn'​t normally. Get outside, get inspired.</​span>​
  
-Where is Brushwork!?+<span interview-question>​What ​is the question you would have like to be asked (but weren'​t),​ how would you have answered it and how pissed are you for me not thinking about it?</​span>​
  
 +<span interview-answer>​Where is Brushwork!?</​span>​