Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
interviews:trinca [2011/04/15 18:14]
127.0.0.1 external edit
interviews:trinca [2012/11/11 19:47] (current)
onetruepurple
Line 1: Line 1:
 ======An Interview with Trinca====== ======An Interview with Trinca======
-  * Search for [[http://​www.quaddicted.com/​reviews/?​filtered=trinca|Trinca'​s Singleplayer maps]] at [[http://​www.quaddicted.com/​|Quaddicted.com]]. 
  
-{{ http://​www.quaddicted.com/​interviews/trinca_tcoa.jpg?​nocache ​}}+{{ :interviews:trinca_tcoa.jpg}}
  
-**Could you briefly introduce yourself (age, location...) and tell us since when you are active in the Q1 community?**+  ​Search for [[http://​www.quaddicted.com/​reviews/?​filtered=trinca|Trinca'​s Singleplayer maps]] at Quaddicted. 
 +\\  
 +<span interview-question>​Could you briefly introduce yourself (age, location...) and tell us since when you are active in the Q1 community?</​span>​
  
-My name is Rui Neto, I live near the beach in Carcavelos near Lisbon. I've have been active from when Quake was born in 1997 until 2002. I played QWDM like a maniac. When my first kid born in 2003 I almost completely quit and started playing Quake singleplayer instead.+<span interview-answer>​My name is Rui Neto, I live near the beach in Carcavelos near Lisbon. I've have been active from when Quake was born in 1997 until 2002. I played QWDM like a maniac. When my first kid born in 2003 I almost completely quit and started playing Quake singleplayer instead.</​span>​
  
-**How did you get involved in the community?**+<span interview-question>​How did you get involved in the community?</​span>​
  
-I first played Quake in February 1997 at a friend'​s place and fell in love at first glance... and a few months later I started playing everyday on portugese servers. Later I played on European servers and in various tournaments.+<span interview-answer>​I first played Quake in February 1997 at a friend'​s place and fell in love at first glance... and a few months later I started playing everyday on portugese servers. Later I played on European servers and in various tournaments.</​span>​
  
-**What Q1 contributions are you best-known for? Which of your works is your personal favorite?**+<span interview-question>​What Q1 contributions are you best-known for? Which of your works is your personal favorite?</​span>​
  
-Maybe I am more known as a QWDM player -  everybody knows Trinca ;) Nowadays I am rusty but I used to play quite good. I think the work that gave me more fun was creating [[http://​www.quaddicted.com/​reviews/​tcoa.html|tcoa.bsp - The City of Angels]]. The map's construction and texturing are rather basic but the layout came out very good and I think I polished the gameplay well.+<span interview-answer>​Maybe I am more known as a QWDM player -  everybody knows Trinca ;) Nowadays I am rusty but I used to play quite good. I think the work that gave me more fun was creating [[http://​www.quaddicted.com/​reviews/​tcoa.html|tcoa.bsp - The City of Angels]]. The map's construction and texturing are rather basic but the layout came out very good and I think I polished the gameplay well.</​span>​
  
-**What was your very own motivation to work for Quake?**+<span interview-question>​What was your very own motivation to work for Quake?</​span>​
  
-It was kind of a retribution to the all other people who make maps and like to play. And of course the fact that I love Quake. I'm not looking for a job in the game design community, I have a nice job in my native country. Also I  wouldn'​t want to work for any other game.+<span interview-answer>​It was kind of a retribution to the all other people who make maps and like to play. And of course the fact that I love Quake. I'm not looking for a job in the game design community, I have a nice job in my native country. Also I  wouldn'​t want to work for any other game.</​span>​
  
-**Do you have a website/​links where we could check out your stuff?**+<span interview-question>​Do you have a website/​links where we could check out your stuff?</​span>​
  
-Sure I have, thanks to Spirit: http://​trinca.quaddicted.com+<span interview-answer>​Sure I have, thanks to Spirit: http://​trinca.quaddicted.com</​span>​
  
-**What are your best memories about this community?**+<span interview-question>​What are your best memories about this community?</​span>​
  
-The great help that people like [[jpl|JPL]],​ [[negke|negke]],​ Spirit and many others gave me in the beginning, I was worse than bad when I started. You can see that if you play my [[http://​www.quaddicted.com/​reviews/​sm109_pack.html|sm109_trinca.bsp]]+<span interview-answer>​The great help that people like [[jpl|JPL]],​ [[negke|negke]],​ Spirit and many others gave me in the beginning, I was worse than bad when I started. You can see that if you play my [[http://​www.quaddicted.com/​reviews/​sm109_pack.html|sm109_trinca.bsp]]</​span>​
  
-**Are you regularly playing Quake? Are you trying out mods, maps and engines?**+<span interview-question>​Are you regularly playing Quake? Are you trying out mods, maps and engines?</​span>​
  
-I still play Quake and I think I will do so for many more years to come... I don't like to play mods too much but I play all new maps. My favourite engine is [[http://​www.runecentral.com/​joequake/​|Joequake]].+<span interview-answer>​I still play Quake and I think I will do so for many more years to come... I don't like to play mods too much but I play all new maps. My favourite engine is [[http://​www.runecentral.com/​joequake/​|Joequake]].</​span>​
  
-**Have there been other games you have been playing a lot?**+<span interview-question>​Have there been other games you have been playing a lot?</​span>​
  
-The only two games I played since I started on Quake were MOHAA and Painkiller, both during a vacation. They were fun but not as much as Quake.+<span interview-answer>​The only two games I played since I started on Quake were MOHAA and Painkiller, both during a vacation. They were fun but not as much as Quake.</​span>​
  
-**How would you describe the Q1 community right now? Is there any contribution that really impressed you in the last couple of years?**+<span interview-question>​How would you describe the Q1 community right now? Is there any contribution that really impressed you in the last couple of years?</​span>​
  
-I think the community still strong, I just think people should support each other more, make less negative comments and give more support (ex: make comments on other people maps, talk the negative stuff but in a positive way, I remembered [[vondur|Vondur]] complain about a map he released somewhen in 2002 because he had few comments... etc). I think comments are one of the major reason that we map. It makes us happy to see people'​s comments our maps. I hope someday people will understand that and make more comments (and more first demos! It is pure fun see them dying in our traps :=) ).+<span interview-answer>​I think the community still strong, I just think people should support each other more, make less negative comments and give more support (ex: make comments on other people maps, talk the negative stuff but in a positive way, I remembered [[vondur|Vondur]] complain about a map he released somewhen in 2002 because he had few comments... etc). I think comments are one of the major reason that we map. It makes us happy to see people'​s comments our maps. I hope someday people will understand that and make more comments (and more first demos! It is pure fun see them dying in our traps :%%=)%% ).</​span>​
  
-**How do you picture the future of the community? Do you (objectively) think that people will still be modding/​mapping for it in, say, 10 years from now?**+<span interview-question>​How do you picture the future of the community? Do you (objectively) think that people will still be modding/​mapping for it in, say, 10 years from now?</​span>​
  
-I think we must support eachother better or this community will die for sure... I hope this won't happen as I still love this game and I want to keep playing it in the future. Hopefully guys like Spirit(quaddicted),​ metlslime(func),​ Baker(quakeone),​ vegetous(quakebrasil),​ sassa(quakeworld) and all the others who maintain great Quake sites alive will stick around.+<span interview-answer>​I think we must support eachother better or this community will die for sure... I hope this won't happen as I still love this game and I want to keep playing it in the future. Hopefully guys like Spirit(quaddicted),​ metlslime(func),​ Baker(quakeone),​ vegetous(quakebrasil),​ sassa(quakeworld) and all the others who maintain great Quake sites alive will stick around.</​span>​
  
-**Your #1 secret special ingredient to a good map (imagine a newbie asking for your advice)?**+<span interview-question>​Your #1 secret special ingredient to a good map (imagine a newbie asking for your advice)?</​span>​
  
-I love fast and furious maps, so a Quad &amp; lots of monsters to kill = pure fun, even if map is huge like the [[http://​www.quaddicted.com/​reviews/​warpspasm.html|Warpspasm]] ones. I like fast combat and don't like to snipe too much.+<span interview-answer>​I love fast and furious maps, so a Quad &amp; lots of monsters to kill = pure fun, even if map is huge like the [[http://​www.quaddicted.com/​reviews/​warpspasm.html|Warpspasm]] ones. I like fast combat and don't like to snipe too much.</​span>​
  
-**What is the question you would have like to be asked (but weren'​t),​ how would you have answered it and how pissed are you for me not thinking about it?** +<span interview-question>​What is the question you would have like to be asked (but weren'​t),​ how would you have answered it and how pissed are you for me not thinking about it?</​span>​
- +
-Don't have any.+
  
 +<span interview-answer>​Don'​t have any.</​span>​