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quake:cooperative [2022/04/03 15:45] – [Copy'n'paste ready commandlines] fteqw, thanks Spike! Spiritquake:cooperative [2022/07/25 18:13] (current) – [You are done!] Spirit
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 Also sadly you will still hurt the player's armor. So even if you cannot kill eachother, try not to hit your friends. Also sadly you will still hurt the player's armor. So even if you cannot kill eachother, try not to hit your friends.
  
-And if you would like to play maps and mods that breaks Quake's old limits and standards with a dedicated server, prepare to fail miserably. You probably have the best chance to successfully player modern custom content (breaking old engine/server limits) with Darkplaces. But then that itself might happily break your map/mod. Some other engines support new network protocols that should handle these, for example Quakespasm has ''sv_protocol 666''. If you can, try to use an officially supported engine (check the maps' readme) and simply use the menu to setup a "listen server".+And if you would like to play maps and mods that breaks Quake's old limits and standards with a dedicated server, prepare to fail miserably. You probably have the best chance to successfully player modern custom content (breaking old engine/server limits) with [[https://quakewiki.org/wiki/FTE|FTE]]. But then that itself might happily break your map/mod. Some other engines support new network protocols that should handle these, for example Quakespasm has ''sv_protocol 666''. If you can, try to use an officially supported engine (check the maps' readme) and simply use the menu to setup a "listen server".
  
 Happy fragging! Happy fragging!
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 For spawning a pretty much perfect jack of all trades server with FTEQW, which uses NQ physics and ticrate, supports NQ and QW players, and should support pretty much anything in terms of maps and mods, you can use: For spawning a pretty much perfect jack of all trades server with FTEQW, which uses NQ physics and ticrate, supports NQ and QW players, and should support pretty much anything in terms of maps and mods, you can use:
-''+set sv_listen_nq 1 +set sv_port "27500 26000" +set sv_nqplayerphysics 1 +set sv_mintic 0.05 +set sv_maxtic 0.05 -dedicated +deathmatch 0 +coop 1 +teamplay 1 -nohome -basedir /path/to/your/quakedir''+''+set sv_public 0 +set sv_listen_nq 1 +set sv_port "27500 26000" +set sv_nqplayerphysics 1 +set sv_mintic 0.05 +set sv_maxtic 0.05 -dedicated +deathmatch 0 +coop 1 +teamplay 1 -nohome -basedir /path/to/your/quakedir''
  
 Client: ''+record yourdemoname +connect yourserver +color 0 0'' Client: ''+record yourdemoname +connect yourserver +color 0 0''