Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
quake:quake_arcade_tournament_edition [2012/02/08 15:22]
Spirit compared the two quake directories
quake:quake_arcade_tournament_edition [2012/08/03 16:36] (current)
Spirit added todo
Line 41: Line 41:
 The default.cfg says //Quake - Arcade Tournament Edition 1.30 r3//, it also contains a password (could that be related to the engine?) and suggests that opus.exe is related to the Joystick. There are many variables prefixed with a_ which suggests "​arcade_"​. The default.cfg says //Quake - Arcade Tournament Edition 1.30 r3//, it also contains a password (could that be related to the engine?) and suggests that opus.exe is related to the Joystick. There are many variables prefixed with a_ which suggests "​arcade_"​.
  
-It seems like the two official missionpacks are included. Also a ctf1.bsp and qdqstart.bsp (which is quite a weird modified start map, most probably not related to [[http://​www.speeddemosarchive.com/​quake/​qdq/​|Quake done Quick]]). There are also modified player models showing the current weapon (like vweps in some QW configurations nowadays).+It seems like the two official missionpacks are included. Also a qdqstart.bsp (which is quite a weird modified start map, most probably not related to [[http://​www.speeddemosarchive.com/​quake/​qdq/​|Quake done Quick]]). There are also modified player models showing the current weapon (like vweps in some QW configurations nowadays).
  
 The file C:​\WIN386.SWP contains a lot of Quake related strings. The file C:​\WIN386.SWP contains a lot of Quake related strings.
  
 There are two Quake directories in the image: C:\Quake and C:​\backup\Quake . The timestamps in the backup directory are from 2008 while most of the ones in the root are from 1998. The files ID1/​config.cfg and id1/​config.old.cfg are different where C:​\backup-Quake\ID1\config.cfg is identical to C:​\Quake\ID1\config.old.cfg . C:\Quake has two additional log files from 2008 in ID1/​accting/​ . There are two Quake directories in the image: C:\Quake and C:​\backup\Quake . The timestamps in the backup directory are from 2008 while most of the ones in the root are from 1998. The files ID1/​config.cfg and id1/​config.old.cfg are different where C:​\backup-Quake\ID1\config.cfg is identical to C:​\Quake\ID1\config.old.cfg . C:\Quake has two additional log files from 2008 in ID1/​accting/​ .
 +
 +The quake.rc remaps CD tracks and in a comment to this it says "remap tracks based on new MOD sound track"​. This might hint at [[:​articles/​methods_of_destruction]]. It might also hint at [[http://​en.wikipedia.org/​wiki/​MOD_(file_format)|.mod files]].
 +
 +Many files have a copyright note: "​Copyright (c) 1997-98 by David R. Foley, All Rights Reserved"​. Random links: http://​vpforums.org/​index.php?​showtopic=159 https://​twitter.com/#​!/​davidrfoley http://​www.nanotechent.com/​team-3.php http://​www.gamasutra.com/​php-bin/​news_index.php?​story=24691 http://​www.sfgate.com/​cgi-bin/​article.cgi?​f=/​c/​a/​2009/​07/​10/​BA6L18LLG3.DTL
 +
 +The quake.rc has a changelog. First entry is 05/19/98, last one on 08/25/98.
 +
 +=== Comparing the Quake directory to id1, hipnotic and rogue ===
 +Comparing the game directory to stock id1, rogue and hipnotic (extracted in that order, overwriting existing files).
 +
 +Apart from the new directories AVIs/, Demos/, accting/, glquake/ (meshes...) and tickets/ there are:
 +
 +^ status ^ file ^ origin or md5sum ^
 +| new |  | many cfg files, some backups, tailored quake.rc |
 +| new | PROGSQTV.DAT | c8a01fc1c12d83a6f31bebc89b6bb261 |
 +| new | Progsreaper.dat | progs.dat from reaprb81.zip |
 +| changed | gfx.wad | bc13811d542abc75078dd001276b810d,​ not identical to any of id1, hipnotic or rogue |
 +| changed | progs.dat | identical to id1/​progs.dat |
 +| new | progshipnotic.dat | identical to hipnotic/​progs.dat |
 +| new | progsrogue.dat | identical to rogue/​progs.dat |
 +| new | progszeus.dat | c69cf7f62e5e2ece0168779c465982da |
 +| new | tim.wad | 2611e83403f120a6d06bd0295a581f0f,​ fixed as [[/​files/​wads/​timfixed.zip]] |
 +| new | gfx/​ARCADEMM.LMP | 009f3afac6ef8e59685602ad999d6d3e |
 +| | gfx/​conback.lmp | identical to hipnotic/​gfx/​conback.lmp |
 +| new | gfx/​conback-id.lmp | identical to id1/​gfx/​conback.lmp |
 +| new | gfx/​conback-r.lmp | identical to rogue/​gfx/​conback.lmp |
 +| new | maps/​dm7.bsp | not checked against the official original dm7.bsp |
 +| changed | maps/​e1m6.bsp | c2eface086839e8f622e410ab96ef557,​ bindiff shows minor differences |
 +| changed | maps/​hip2m4.bsp | 093b457469e44189763098d8ac8da013,​ bindiff shows minor differences,​ just one texture changed? |
 +| changed | maps/​hip3m3.bsp | 966465455cb5bd432f44f80a2667fa69,​ bindiff shows minor differences,​ just one texture changed? |
 +| new | maps/​hipstart.bsp | identical to hipnotic/​maps/​start.bsp |
 +| new | maps/​qdqstart.bsp | bf0a0bb5f47540156454f3c449c88894,​ no spawnpoints,​ seems like id1/​start.bsp with the e4 way cut off. Has some new textures LINK |
 +| new | maps/​rstart.bsp | identical to rogue/​maps/​start.bsp |
 +| changed | maps/​start.bsp | identical to id1/​maps/​start.bsp |
 +| changed | progs/​backpack.mdl | 4cc90874aea67c917a475bb11e887c57,​ backpack with 5 additional skins that are a animated gift wrapped pack LINK |
 +| new | progs/​backpackorg.mdl | identical to id1/​progs/​backpack.mdl |
 +| new | progs/​backpackquestion.mdl | 82a3feef128681489ab135d406d86822,​ backpack with 5 additional skins LINK |
 +| new | progs/​hud_box.spr | from Zeus bot, zeus2042.zip |
 +| new | progs/​hud_stat.spr | from Zeus bot, zeus2042.zip |
 +| new | progs/​hud_tag.spr | from Zeus bot, zeus2042.zip |
 +| new | progs/​player-orig.mdl | identical to id1/​progs/​player.mdl |
 +| changed | progs/​player.mdl | 0c94e297f73b9be09f3f39b8946795f3,​ with 15 additional skins |
 +| new | progs/​playergr.mdl | 023ff04fb394fa422c65d13cd4016300,​ all playerXX.mdl are the stock player.mdl with the id1 skin and a weapon model attached|
 +| new | progs/​playernl.mdl | 2660c386dc2b4b274f46b34abcbe6a19 |
 +| new | progs/​playerrl.mdl | 3aac352bb025d215a343b4348c75cf08 |
 +| new | progs/​playersg.mdl | 94a76dd79f384c662dee388f8c5ea88b |
 +| new | progs/​playersn.mdl | 9e319a846e318aa9d7feb7609ec23703 |
 +| new | progs/​playerss.mdl | af4fa11e01dd90a19eeca14388dea438 |
 +| new | progs/​s_plasma.spr | 7c0887630ed468205292d8cb7abcae93 |
 +| new | progs/​s_plasmax.spr | progs/​s_plasma.spr from zeus2042.zip |
 +| new | sound/​demon/​dland2-arc.wav | identical to id1/​sound/​demon/​dland2.wav |
 +| changed | sound/​demon/​dland2.wav | from Zeus bot, zeus2042.zip |
 +| new | sound/​misc/​boing.wav | 2c80a4c53b2c7ab45ba0c94ca14fe440 LINK |
 +| new | sound/​misc/​gloria.wav | e4cc18ec5076478d9309fd7589ea3921 LINK |
 +| changed | sound/​misc/​talk.wav | cce3c52d9cb8da2438ce5ccd051da801 LINK |
 +| new | sound/​plasma/​plasexpl.wav | from Zeus bot, zeus2042.zip |
 +| new | sound/​plasma/​plasma.wav | from Zeus bot, zeus2042.zip |
 +| new | sound/​player/​deepbrth.wav | b6fac69ecd48a187bc15f76410c43590 LINK |
 +| new | sound/​player/​dmalarm.wav | feaaf478e466ce5b0cc6f14b78737115 LINK |
 +| new | sound/​player/​sucker.wav | from Zeus bot, zeus2042.zip |
 +| new | sound/​prize/​instaprz.wav | 57483bf441363156a941c592fd8f2d18 LINK |
 +| new | sound/​prize/​sparkles.wav | 917870ad376e6da2501d432c0db90fb3 LINK |
 +
 +{{:​quake:​qate-arcademm.png?​direct&​200|}}
 +{{:​quake:​qate-backpack.mdl.png?​direct&​200|}}
 +{{:​quake:​qate-backpackquestion.mdl.png?​direct&​200|}}
 +{{:​quake:​qate-playerrl.mdl.png?​direct&​200|}}
 +{{:​quake:​qate-qdqstart.bsp_newtextures.png?​direct&​200|}}
 +
 +==== TODO/​References ====
 +  * http://​en.wikipedia.org/​wiki/​UltraCade_Technologies
 +  * http://​web.archive.org/​web/​20000510152359/​http://​www.quantum3d.com/​products.html
 +  * http://​www.arcade-museum.com/​game_detail.php?​game_id=9188
 +  * http://​everything2.com/​title/​Quake+-+Arcade+Tournament+Edition
 +  * http://​www.arcade-history.com/?​n=quake-arcade-tournament-edition&​page=detail&​id=4726
 +  * http://​www.siliconinvestor.com/​readmsgs.aspx?​subjectid=473&​msgnum=32324&​batchsize=10&​batchtype=Previous
 +  * http://​www.arcade-museum.com/​members/​game_census.php?​klov_id=9188
 +  * http://​www.digitpress.com/​forum/​showthread.php?​128909-Last-year-I-saw-Quake-Tournament-Edition-on-sale-in-a-mall-for-500