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quake:quake_arcade_tournament_edition [2012/02/08 16:30]
Spirit added comparison to id1, hip, rog
quake:quake_arcade_tournament_edition [2012/08/03 16:36] (current)
Spirit added todo
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 The default.cfg says //Quake - Arcade Tournament Edition 1.30 r3//, it also contains a password (could that be related to the engine?) and suggests that opus.exe is related to the Joystick. There are many variables prefixed with a_ which suggests "​arcade_"​. The default.cfg says //Quake - Arcade Tournament Edition 1.30 r3//, it also contains a password (could that be related to the engine?) and suggests that opus.exe is related to the Joystick. There are many variables prefixed with a_ which suggests "​arcade_"​.
  
-It seems like the two official missionpacks are included. Also a ctf1.bsp and qdqstart.bsp (which is quite a weird modified start map, most probably not related to [[http://​www.speeddemosarchive.com/​quake/​qdq/​|Quake done Quick]]). There are also modified player models showing the current weapon (like vweps in some QW configurations nowadays).+It seems like the two official missionpacks are included. Also a qdqstart.bsp (which is quite a weird modified start map, most probably not related to [[http://​www.speeddemosarchive.com/​quake/​qdq/​|Quake done Quick]]). There are also modified player models showing the current weapon (like vweps in some QW configurations nowadays).
  
 The file C:​\WIN386.SWP contains a lot of Quake related strings. The file C:​\WIN386.SWP contains a lot of Quake related strings.
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 Apart from the new directories AVIs/, Demos/, accting/, glquake/ (meshes...) and tickets/ there are: Apart from the new directories AVIs/, Demos/, accting/, glquake/ (meshes...) and tickets/ there are:
  
-| new | (many cfg files, some backups, tailored quake.rc+^ status ^ file ^ origin or md5sum ^ 
-| new | PROGSQTV.DAT | +| new |  ​| ​many cfg files, some backups, tailored quake.rc | 
-| new | Progsreaper.dat | +| new | PROGSQTV.DAT ​| c8a01fc1c12d83a6f31bebc89b6bb261 ​
-| changed | gfx.wad ​(not identical to any of id1, hipnotic or rogue+| new | Progsreaper.dat ​| progs.dat from reaprb81.zip ​
-| changed | progs.dat ​(obviously) ​+| changed | gfx.wad ​| bc13811d542abc75078dd001276b810d, ​not identical to any of id1, hipnotic or rogue | 
-| new | progshipnotic.dat | +| changed | progs.dat ​| identical to id1/​progs.dat ​
-| new | progsrogue.dat | +| new | progshipnotic.dat | identical to hipnotic/​progs.dat | 
-| new | progszeus.dat | +| new | progsrogue.dat | identical to rogue/progs.dat | 
-| new | tim.wad ​([[/​files/​wads/​timfixed.zip]]) | +| new | progszeus.dat ​| c69cf7f62e5e2ece0168779c465982da ​
-|         ​|  ​+| new | tim.wad ​| 2611e83403f120a6d06bd0295a581f0f,​ fixed as [[/​files/​wads/​timfixed.zip]] | 
-| new | gfx/​ARCADEMM.LMP | +| new | gfx/​ARCADEMM.LMP ​| 009f3afac6ef8e59685602ad999d6d3e ​
-| | gfx/​conback.lmp ​(identical to hipnotic/​gfx/​conback.lmp+| | gfx/​conback.lmp ​identical to hipnotic/​gfx/​conback.lmp | 
-| new | gfx/​conback-id.lmp ​(identical to id1/​gfx/​conback.lmp+| new | gfx/​conback-id.lmp ​identical to id1/​gfx/​conback.lmp | 
-| new | gfx/​conback-r.lmp ​(identical to rogue/​gfx/​conback.lmp) | +| new | gfx/​conback-r.lmp ​identical to rogue/​gfx/​conback.lmp | 
-|         ​|  ​+| new | maps/​dm7.bsp ​not checked against the official original dm7.bsp | 
-| new | maps/​dm7.bsp ​(not checked against the official original dm7.bsp+| changed | maps/​e1m6.bsp ​| c2eface086839e8f622e410ab96ef557,​ bindiff shows minor differences ​
-| changed | maps/​e1m6.bsp | +| changed | maps/​hip2m4.bsp ​| 093b457469e44189763098d8ac8da013,​ bindiff shows minor differences,​ just one texture changed? ​
-| changed | maps/​hip2m4.bsp | +| changed | maps/​hip3m3.bsp ​| 966465455cb5bd432f44f80a2667fa69,​ bindiff shows minor differences,​ just one texture changed? ​
-| changed | maps/​hip3m3.bsp | +| new | maps/​hipstart.bsp ​identical to hipnotic/​maps/​start.bsp | 
-| new | maps/​hipstart.bsp ​(identical to hipnotic/​maps/​start.bsp+| new | maps/​qdqstart.bsp ​| bf0a0bb5f47540156454f3c449c88894,​ no spawnpoints,​ seems like id1/​start.bsp with the e4 way cut off. Has some new textures LINK 
-| new | maps/​qdqstart.bsp | +| new | maps/​rstart.bsp ​identical to rogue/​maps/​start.bsp | 
-| new | maps/​rstart.bsp ​(identical to rogue/​maps/​start.bsp+| changed | maps/​start.bsp | identical to id1/​maps/​start.bsp ​
-| changed | maps/​start.bsp | +| changed | progs/​backpack.mdl ​| 4cc90874aea67c917a475bb11e887c57,​ backpack with 5 additional skins that are a animated gift wrapped pack LINK 
-|         ​|  ​+| new | progs/​backpackorg.mdl ​identical to id1/​progs/​backpack.mdl | 
-| changed | progs/​backpack.mdl | +| new | progs/​backpackquestion.mdl ​| 82a3feef128681489ab135d406d86822,​ backpack with 5 additional skins LINK 
-| new | progs/​backpackorg.mdl ​(identical to id1/​progs/​backpack.mdl+| new | progs/​hud_box.spr ​| from Zeus bot, zeus2042.zip ​
-| new | progs/​backpackquestion.mdl | +| new | progs/​hud_stat.spr ​| from Zeus bot, zeus2042.zip ​
-| new | progs/​hud_box.spr | +| new | progs/​hud_tag.spr ​| from Zeus bot, zeus2042.zip ​
-| new | progs/​hud_stat.spr | +| new | progs/​player-orig.mdl ​identical to id1/​progs/​player.mdl | 
-| new | progs/​hud_tag.spr | +| changed | progs/​player.mdl ​| 0c94e297f73b9be09f3f39b8946795f3,​ with 15 additional skins 
-| new | progs/​player-orig.mdl ​(identical to id1/​progs/​player.mdl+| new | progs/​playergr.mdl ​| 023ff04fb394fa422c65d13cd4016300,​ all playerXX.mdl are the stock player.mdl with the id1 skin and a weapon model attached
-| changed | progs/​player.mdl | +| new | progs/​playernl.mdl ​| 2660c386dc2b4b274f46b34abcbe6a19 ​
-| new | progs/​playergr.mdl | +| new | progs/​playerrl.mdl ​| 3aac352bb025d215a343b4348c75cf08 ​
-| new | progs/​playernl.mdl | +| new | progs/​playersg.mdl ​| 94a76dd79f384c662dee388f8c5ea88b ​
-| new | progs/​playerrl.mdl | +| new | progs/​playersn.mdl ​| 9e319a846e318aa9d7feb7609ec23703 ​
-| new | progs/​playersg.mdl | +| new | progs/​playerss.mdl ​| af4fa11e01dd90a19eeca14388dea438 ​
-| new | progs/​playersn.mdl | +| new | progs/​s_plasma.spr ​| 7c0887630ed468205292d8cb7abcae93 ​
-| new | progs/​playerss.mdl | +| new | progs/​s_plasmax.spr | progs/​s_plasma.spr from zeus2042.zip ​
-| new | progs/​s_plasma.spr | +| new | sound/​demon/​dland2-arc.wav ​identical to id1/​sound/​demon/​dland2.wav | 
-| new | progs/​s_plasmax.spr | +| changed | sound/​demon/​dland2.wav ​| from Zeus bot, zeus2042.zip ​
-|         ​|  ​+| new | sound/​misc/​boing.wav ​| 2c80a4c53b2c7ab45ba0c94ca14fe440 LINK 
-| new | sound/​demon/​dland2-arc.wav ​(identical to id1/​sound/​demon/​dland2.wav+| new | sound/​misc/​gloria.wav ​| e4cc18ec5076478d9309fd7589ea3921 LINK 
-| changed | sound/​demon/​dland2.wav | +| changed | sound/​misc/​talk.wav ​| cce3c52d9cb8da2438ce5ccd051da801 LINK 
-| new | sound/​misc/​boing.wav | +| new | sound/​plasma/​plasexpl.wav ​| from Zeus bot, zeus2042.zip ​
-| new | sound/​misc/​gloria.wav | +| new | sound/​plasma/​plasma.wav ​| from Zeus bot, zeus2042.zip ​
-| changed | sound/​misc/​talk.wav | +| new | sound/​player/​deepbrth.wav ​| b6fac69ecd48a187bc15f76410c43590 LINK 
-| new | sound/​plasma/​plasexpl.wav | +| new | sound/​player/​dmalarm.wav ​| feaaf478e466ce5b0cc6f14b78737115 LINK 
-| new | sound/​plasma/​plasma.wav | +| new | sound/​player/​sucker.wav ​| from Zeus bot, zeus2042.zip ​
-| new | sound/​player/​deepbrth.wav | +| new | sound/​prize/​instaprz.wav ​| 57483bf441363156a941c592fd8f2d18 LINK 
-| new | sound/​player/​dmalarm.wav | +| new | sound/​prize/​sparkles.wav | 917870ad376e6da2501d432c0db90fb3 LINK | 
-| new | sound/​player/​sucker.wav | + 
-| new | sound/​prize/​instaprz.wav | +{{:​quake:​qate-arcademm.png?​direct&​200|}} 
-| new | sound/​prize/​sparkles.wav |+{{:​quake:​qate-backpack.mdl.png?​direct&​200|}} 
 +{{:​quake:​qate-backpackquestion.mdl.png?​direct&​200|}} 
 +{{:​quake:​qate-playerrl.mdl.png?​direct&​200|}} 
 +{{:​quake:​qate-qdqstart.bsp_newtextures.png?​direct&​200|}} 
 + 
 +==== TODO/​References ==== 
 +  * http://​en.wikipedia.org/​wiki/​UltraCade_Technologies 
 +  * http://​web.archive.org/​web/​20000510152359/​http://​www.quantum3d.com/​products.html 
 +  * http://​www.arcade-museum.com/​game_detail.php?​game_id=9188 
 +  * http://​everything2.com/​title/​Quake+-+Arcade+Tournament+Edition 
 +  * http://​www.arcade-history.com/?​n=quake-arcade-tournament-edition&​page=detail&​id=4726 
 +  * http://​www.siliconinvestor.com/​readmsgs.aspx?​subjectid=473&​msgnum=32324&​batchsize=10&​batchtype=Previous 
 +  * http://​www.arcade-museum.com/​members/​game_census.php?​klov_id=9188 
 +  * http://​www.digitpress.com/​forum/​showthread.php?​128909-Last-year-I-saw-Quake-Tournament-Edition-on-sale-in-a-mall-for-500