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quake:recommended_engines [2011/12/01 18:42] Spiritquake:recommended_engines [2021/07/10 15:16] (current) – note about being outdated Spirit
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 If you are currently following the Quake setup guide, now it is time to choose a modern engine. If you are currently following the Quake setup guide, now it is time to choose a modern engine.
  
 +{{ :quake:quake_pixels.png?nolink& |}}
  
 +Why not simply use the original executables glquake.exe, quake.exe or winquake.exe? Well, you are lucky if they even run on your system. And if they do, they are still a bad choice. They are buggy, id's official [[engines/software_vs_glquake|GLQuake looks awful compared to the original software renderer]] and who knows, you might actually like some of the new features some custom engines added. You will end up with faithful looks, faithful features and faithful everything after following this guide. 
  
-Why not simply use the original executables? Wellyou are lucky if they even run on your systemAnd if they do, they are still a bad choiceThey are buggyid's official GLQuake looks awful compared to the original software renderer and who knows, you might actually like some of the new features some custom engines added. You will end up with faithful looks, faithful features and faithful everything after following this guide+The Quake engine was open-sourced in 1999enabling everyone to modify and hack on the codeOver the following years close to 100 different engines were releasedSome focus on bug fixingothers on new featuressome on looks, others on stability or portability. Most of them are irrelevant today. If you are interested in the whole shebang check out our [[http://www.quaddicted.com/engines/|engine archive]].
  
-The Quake engine was open-source in 1999, enabling everyone to modify and hack on the codeOver the past 11 years close to 100 different engines saw the light of day (or is it a Shambler'lightning?). Some focus on bug fixing, others on new features, some on looks, others on stability or portability. Most of them are irrelevant today. If you are interested in the whole shebang check out our [[http://www.quaddicted.com/engines/|engine archive]].+<WRAP center round important 60%> 
 +<wrap em>This is way outdated. Quakespasm is still a good choice, Quakespasm-Spiked probably an even better oneDirectQ is irrelevant nowadays. vkQuake seems popular (it'a Quakespasm fork).</wrap> 
 +</WRAP>
  
-**[[http://quakespasm.sourceforge.net/|Quakespasm]] and [[http://directq.codeplex.com/|DirectQ]] are recommended engines.** They both strive for faithful looks, useful features and support for modern maps and mods. Quakespasm runs on Windows, Linux and Mac, DirectQ is Windows only. Both use 3D acceleration. DirectQ runs sensationally well on //modern// integrated graphics adapters like for example the Intel xxxx, it uses DirectX (instead of OpenGL) so it is a good choice for AMD/Ati users as well. Both support using files for the soundtrack (as opposed to having your CD in the disc drive all the time). Quakespasm has more features and a well-tested code base. DirectQ puts a lot of focus on ease of use and user-friendliness. They are both actively developed and fantastic choices to play Quake with.+ 
 +**[[http://quakespasm.sourceforge.net/|Quakespasm]] and [[http://directq.codeplex.com/|DirectQ]] **(inactive link: see below)** are recommended engines.** They both strive for faithful looks, useful features and support for modern maps and mods. Try both to see which one is the best Quake engine for you. Quakespasm runs on Windows, Linux and Mac, DirectQ is Windows only. Both use 3D acceleration. DirectQ runs very well on //modern// integrated graphics adapters like for example the Intel xxxx, it uses DirectX (instead of OpenGL) so it is a good choice for AMD/Ati users as well. Both support using files for the soundtrack (as opposed to having your CD in the disc drive all the time). Quakespasm has more features and a well-tested code base. DirectQ puts a lot of focus on ease of use and user-friendliness. They are both actively developed and fantastic choices to play Quake with.
  
 The [[configuration]] guide expects you to use one of these two engines. You will have a much harder time with Quake if you chose to use another engine. The [[configuration]] guide expects you to use one of these two engines. You will have a much harder time with Quake if you chose to use another engine.
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 === Quakespasm (Windows, Linux, Mac)==== === Quakespasm (Windows, Linux, Mac)====
- Go to http://quakespasm.sourceforge.net/download.htm and pick the file for your system. If you are on Windows and not sure where to click, choose "Windows (32 bit)". Unpack the archive and you will see a new directory. Move all files inside that directory to your Quake directory. You can now launch the executable. Hit the Escape key to enter the menu.+Go to http://quakespasm.sourceforge.net/download.htm and pick the file for your system. If you are on Windows and not sure where to click, choose "Windows (32 bit)". Unpack the archive and you will see a new directory. Move all files inside that directory to your Quake directory. You can now launch the executable. Hit the Escape key to enter the menu.
  
 === DirectQ (Windows)=== === DirectQ (Windows)===
-http://directq.codeplex.com/ and click on the happy green "Download" button. Agree to the license (it does not sell your soul but it just the free and open-source license the Quake engine was released under). Unzip the archive and put the DirectQ.exe into your Quake directory. Double-click it to playGot an error about d3dx9_33.dll? Update DirectX!+http://directq.codeplex.com/ and click on the happy purple "Download" button. Agree to the license (it does not sell your soul but it just the free and open-source license the Quake engine was released under). Unzip the archive and put the DirectQ.exe into your Quake directory. Double-click it to playGot an error about d3dx9_33.dll? Install [[http://www.microsoft.com/download/en/details.aspx?id=35|DirectX 9]] (yes, 9, it is independent from 10 or 11). 
 + 
 +**Note**: The above links to DirectQ are not active; it can be downloaded from the Quaddicted archive: https://www.quaddicted.com/files/engines/directq/
  
 ==== Configuration ==== ==== Configuration ====
 If you feel adventurous you can go play Quake now but at least for Quakespasm some configuration steps should be done right away to save you from some headaches: [[configuration]] If you feel adventurous you can go play Quake now but at least for Quakespasm some configuration steps should be done right away to save you from some headaches: [[configuration]]