This is an old revision of the document!


The Quake Soundtrack

The Quake soundtrack was composed by Nine Inch Nails. Trent Reznor and Chris Vrenna worked on it, Charlie Clouser and Danny Lohner probably too, Robin Finck probably not. NIN were working closely with id Software, they had access to work-in-progress builds of Quake. American McGee was responsible for coordination 1).

Apart from the blasting distorted guitar riffs in the opening track most of the music is dark, deep and evil ambient.

There are no official titles for the tracks. Titles that can be found on several websites around the internet were all made up by fans.

Since the soundtrack is standard redbook audio on the CD you can simply put the disc into a CD player and listen to it. The first track on the CD is the data track of the game data which might sound like noise if you try to play it in a CD player.

Each map in Quake has one music track specified to be played when it is run. For example the start map "Introduction" uses the CD track 04. You can see the mappings on Quake's Episodes and Maps.

The various options to buy and Download Quake online do not include the soundtrack, leaving the customer missing a significant part of Quake's atmosphere. You can download a Ogg Vorbis rip of the music at quake_music.zip

Some Quake engines support the use of standard audio files like Ogg Vorbis or MP3 for the soundtrack. Both the Recommended Quake Engines do. Consult their documentation.

If you have the CD in the drive (or a disc image in a drive emulator) but Quake does not play any music, typically the problem is that on Windows or DOS Quake expects the CD to be in the "first" disc drive. So you need to have that drive have the "highest" letter, eg. if you have 2 CD drives D: and E:, Quake will use D:.

Track 02

loop Playing in the opening demo of Quake this track can probably be considered a theme song. Noisy guitar riffs and agonizing screams at first, but later it is just distant calm droning.

Track 03

loop This track plays during the intermission screens. Rhythmic and weird.

Track 04

loop Electric buzzing, incomprehensible whispering, constantly growing in energy until noise guitars riffs come for a climax and then it gets calm again.

Track 05

loop Hard evil noise in a breathing rhythm.

Track 06

loop Deep beats with a very high pitched chirping.

Track 07

loop Like footsteps on frozen snow, a hard and cold rhythmic beating.

Track 08

loop Eerie blowing, whining sounds with vague hints of humanity.

Track 09

loop High pitched whistling.

Track 10

loop Windy hissing noise.

Track 11

loop