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quake_advent_calendar_2013:13-18 [2013/12/16 17:17] – efess Spiritquake_advent_calendar_2013:13-18 [2013/12/22 22:04] (current) Spirit
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 ====== Quake Advent Calendar 2013 - Part 3 ====== ====== Quake Advent Calendar 2013 - Part 3 ======
 Welcome to a Quake-themed Advent Calendar. On 24 days 24 people will showcase something about Quake. Something old, something new, something obscure, something you should check out. Monitor the list on the [[https://www.quaddicted.com/|frontpage]] to see new posts every day. This is part 3 for the 13th to 18th December. See [[quake_advent_calendar_2013]] for the previous posts. Welcome to a Quake-themed Advent Calendar. On 24 days 24 people will showcase something about Quake. Something old, something new, something obscure, something you should check out. Monitor the list on the [[https://www.quaddicted.com/|frontpage]] to see new posts every day. This is part 3 for the 13th to 18th December. See [[quake_advent_calendar_2013]] for the previous posts.
 +
 +===== 18th December - Supa =====
 +The silver age, 1999 to roughly 2004, was truly a unique time for Quake mods. Spurred by the release of the engine source, the modding community was sent into a momentum that we haven't seen since. While you may have heard of FrikaC's Starwars: Dogfighter or Tei's surreal Kanada invades USA, I'd like to talk about my favorite mod from this time - LTH's Fiend Hunted.
 +{{ :quake_advent_calendar_2013:supa_fhd.png?nolink|}}
 +
 +Playing something like a strange game of AVP meets Quake, players can frag as either fiends or marines. There are no classes to fiddle with, no objectives to poke at, it just has what makes a Quake mod a Quake mod - a pure concept to put a new twist on the game. Fiends will tear apart anything they get into contact with, Marines can riddle anything caught out in the open with a hail of rifle rounds or buckshot shells, grenades are constantly going off and nowhere is safe, ever.
 +
 +Like a lot of silver age mods, there are a few issues. Some of them are actually nice - there's a hidden round based team elimination mode that can be played by setting deathmatch 3 + teamplay 1/2 before loading a map. Others, not so much - the mod doesn't behave so well in modern ports. Fortunately, the supplied winquake-based engine still works. You'll just need to change the video mode twice if you want to play it fullscreen without palette corruption on Win7. Hey, sometimes you gotta put some effort in if you want to have fun with some Quake community history. :)
 +
 +To play FHD, you'll need to:
 +  - Get [[http://quaketastic.com/files/multiplayer/mods/fhd.zip|FHD]] and extract it to a FHD directory in your Quake folder
 +  - Grab the [[http://quaketastic.com/files/multiplayer/mods/fhd_upd.zip|FHD update]] and dump that into your FHD folder, overwriting anything old
 +  - Get the [[http://quaketastic.com/files/multiplayer/mods/fhd_exes.zip|FHD engines]] and dump those in your Quake folder:
 +  - Optionally get some [[https://www.quaddicted.com/articles/10_classic_custom_quake_deathmatch_maps_that_scampie_likes
 +|awesome maps listed by awesome people]]
 +  - And optionally get a frikbot [[https://www.quaddicted.com/files/misc/DefinitiveFrikbotWaypackV2.zip|waypoint pack]] and/or [[https://www.quaddicted.com/files/misc/DefinitiveFrikbotMappackV2.zip|map pack]] to go with that
 +  - Stop right there and read fhd.txt within your FHD folder. Like we had to do, when we rocket jumped to school, both ways, across BOILING LAVA.
 +
 +===== 17th December - Mushi =====
 +{{:quake_advent_calendar_2013:mushi_screenshot_2013-12-03-15-57-08.png?direct&400 |}}
 +My name is [[http://wiki.quakeworld.nu/Mushi|Mushi]], I started playing Quake online in 1997 and I was fortunate enough to be invited to lans near my house where I met lots of Quakers and played netquake CTF for 20 hours straight. Since then, i've been active in the Quakeworld community. Which btw is the best way for playing Quake online. Take a look at [[http://www.quakeworld.nu/blog/349/tips-and-tricks-0|my blog]] to read about some of the secrets of competitive online QuakeWorld in 2013 :) Activity has dropped a bit in the last 5 years, but still there's [[http://wiki.quakeworld.nu/2013|alot going on in QuakeWorld]]. I want to talk to you about one of most exciting and new things going on right now.
 +
 +
 +When i was younger, I played alot :) I remember dreaming about being able to  to watch demos with my clanmates (already possible with [[http://qtv.atrophied.co.uk/|QuakeTV]]) and show demos to my friends on my Nokia phone. 
 +Well, recently Spike has improved his FTEDroid client for Android. While it's still buggy, it enables a very much wanted feature: it can stream QTVs! Here's how it works:
 +  * visit http://qtv.atrophied.co.uk/ with the phone's browser;
 +  * click on a ‘watch' link;
 +  * FTEDroid is launched, and automatically connects to the QTV stream! 
 +
 +Suddendly I'm watching someone play in some internet server, like I would on my pc! Anyone with an Android tablet or phone can watch demos and live streams on his device! Perfect to spectating a game during meals, at the bus/train, at the bathroom… :) I love this! AND it's [[http://wiki.quakeworld.nu/QuakeTV|bandwidth-friendly]]!
 +
 +
 +==== Installation instructions ====
 +Download [[http://triptohell.info/moodles/android/FTEDroid.apk|this]] to your phone (the .apk is updated regularly). Install it, connect your phone to your pc and copy pak0.pak and pak1.pak to the phone memory in /fte/id1/ folder. It's done! 
 +
 +Don't expect using the menus though, they're too tiny. You can increase the text size typing vid_conautoscale 4 in the console.
 +
 +More info:
 +  * [[http://wiki.quakeworld.nu/FTEDroid|FTEDroid wiki page]]
 +  * You can contact me at [[http://webchat.quakenet.org/?nick=yournick&channels=quakeworld&prompt=1|Quakenet's IRC]].
 +
 +Have fun and merry xmas!
  
 ===== 16th December - efess ===== ===== 16th December - efess =====
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   * https://www.quaddicted.com/files/mods/tf_bots07.zip   * https://www.quaddicted.com/files/mods/tf_bots07.zip
   * https://www.quaddicted.com/files/mods/mappack1.zip   * https://www.quaddicted.com/files/mods/mappack1.zip
 +
 +-----
 +  * [[quake_advent_calendar_2013:1-6#st_december_-_spirit|1st til 6th December]]
 +  * [[quake_advent_calendar_2013:7-12#th_december_-_emergency_spirit|7th til 12th December]]
 +  * [[quake_advent_calendar_2013:13-18#th_december_-_cocot|13th til 18th December]] <- You are here
 +  * [[quake_advent_calendar_2013:19-24#th_december_-_sock|19th til 24th December]]