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quake_advent_calendar_2013:19-24 [2013/12/22 20:08] Spiritquake_advent_calendar_2013:19-24 [2013/12/24 14:47] (current) Spirit
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 Welcome to a Quake-themed Advent Calendar. On 24 days 24 people will showcase something about Quake. Something old, something new, something obscure, something you should check out. Monitor the list on the [[https://www.quaddicted.com/|frontpage]] to see new posts every day. This is part 4 for the 19th to 24th December. See [[quake_advent_calendar_2013]] for the previous posts. Welcome to a Quake-themed Advent Calendar. On 24 days 24 people will showcase something about Quake. Something old, something new, something obscure, something you should check out. Monitor the list on the [[https://www.quaddicted.com/|frontpage]] to see new posts every day. This is part 4 for the 19th to 24th December. See [[quake_advent_calendar_2013]] for the previous posts.
  
 +===== 24th December - Spirit =====
 +{{:quake_advent_calendar_2013:spirit_requiem.png?direct&400 |}}
 +reQuiem is a Quake engine by jdhack for Linux and Windows with demo playback controls (pause, rewind, fast-forward, quick-seek), extensive tab-completion in the console, vastly improved options menus, a map browser, a demo browser, fast and convenient video capture support, many bug fixes, compatibility options like "ignore the case of filenames", expanded limits so you can play all the latest maps without problems (actually it automatically detects if it has to use an extended protocol), dzip and zip/pk3 support. It can record nicely-named demos at any time and compress them if you like, it names screenshots after the map they are taken on. It supports the soundtrack in Ogg Vorbis or MP3, playing the Quake Pre-Release and Test versions, non-US keyboard layouts. I have been using this engine as tester pretty much exclusively for the last 4 years and I never want to go back to the alternatives.
 +
 +[[engines:requiem|Check out reQuiem, my favourite Quake engine.]]
 +
 +Please be aware that this is a beta release. File your issues at https://github.com/SpiritQuaddicted/reQuiem or mail them to spirit@quaddicted.com. Please be verbose!
 +-----
 +===== 23rd December - Dr. Shadowborg =====
 +{{ :quake_advent_calendar_2013:drs_qsr04.jpg?direct&400|}}
 +Hellsmash is an in development partial conversion for Quake featuring new / enhanced monsters, new weapons, new items, and thus far, one start map and one SP/DM map. Frikbots also come installed so you can play against them in DM. Previously available as Beta 3, the mod disappeared in original mod form, but survived to some extent via MrGreezy's PSP Port.
 +
 +This latest version features a revised hse1m1, a female player model by lelleilol, tweaks and improvements over the original Beta 3. If you missed the original version, now is the perfect time to try this latest release.
 +
 +  * [[/files/mods/qsr04a.7z|Download Hellsmash 0.4a]]
 +  * [[http://forums.inside3d.com/viewtopic.php?f=1&t=5343|Discussion at Inside3D]]
 +
 +-----
 ===== 22nd December - ericw ===== ===== 22nd December - ericw =====
 {{:quake_advent_calendar_2013:ericw_middle.jpg?direct&500 |}} {{:quake_advent_calendar_2013:ericw_middle.jpg?direct&500 |}}
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   * Try to make your way back to the start area, avoiding alerting the shamblers, and look for the silver key door.   * Try to make your way back to the start area, avoiding alerting the shamblers, and look for the silver key door.
 You’re on your own for the rest! You’re on your own for the rest!
 +-----
 ===== 21st December - LordHavoc ===== ===== 21st December - LordHavoc =====
 {{ :quake_advent_calendar_2013:lh_nehahra_ogre_chef_fiend.png?nolink|}} {{ :quake_advent_calendar_2013:lh_nehahra_ogre_chef_fiend.png?nolink|}}
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   - Run the glquake.exe (Arguirre's nehahra engine) that you copied from the nehahra.zip.   - Run the glquake.exe (Arguirre's nehahra engine) that you copied from the nehahra.zip.
   - Choose either Singleplayer to play the mod or Play Demo to select chapters in the Seal of Nehahra machinima.   - Choose either Singleplayer to play the mod or Play Demo to select chapters in the Seal of Nehahra machinima.
 +-----
 ===== 20th December  - quakis ===== ===== 20th December  - quakis =====
 {{:quake_advent_calendar_2013:quakis_rvsk_rqr.png?nolink&530 |}} {{:quake_advent_calendar_2013:quakis_rvsk_rqr.png?nolink&530 |}}
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 For the past couple of months I have been creating a new Quake map called “[[/reviews/zendar1d.html|The Horde of Zendar]]” which is based on a large city layout with high roof tops to run across and look down upon the cobbled streets below. The map is about trying to capture the vertical essence of Quake, the desire to climb and explore the world while dealing with the minions of Chthon! For the past couple of months I have been creating a new Quake map called “[[/reviews/zendar1d.html|The Horde of Zendar]]” which is based on a large city layout with high roof tops to run across and look down upon the cobbled streets below. The map is about trying to capture the vertical essence of Quake, the desire to climb and explore the world while dealing with the minions of Chthon!
 </div> </div>
 +-----
 +  * [[quake_advent_calendar_2013:1-6#st_december_-_spirit|1st til 6th December]]
 +  * [[quake_advent_calendar_2013:7-12#th_december_-_emergency_spirit|7th til 12th December]]
 +  * [[quake_advent_calendar_2013:13-18#th_december_-_cocot|13th til 18th December]]
 +  * [[quake_advent_calendar_2013:19-24#th_december_-_sock|19th til 24th December]] <- You are here