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random:adding_mods_to_quaddicted [2012/08/06 11:19] Spirit created |
random:adding_mods_to_quaddicted [2013/11/26 16:30] (current) Spirit |
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| - More than one screenshot should be possible. Maybe a number_of_screenshots field and the files being named $zipname_X.jpg. --- //[[spirit@quaddicted.com|Spirit]] 2012/08/06 11:17// | - More than one screenshot should be possible. Maybe a number_of_screenshots field and the files being named $zipname_X.jpg. --- //[[spirit@quaddicted.com|Spirit]] 2012/08/06 11:17// | ||
| - What about Darkplaces or FTEQW exclusive mods? What about standalone games? Generally I want them. But also the DP ones? No. Definitely not Nexuiz and Xonotic. But some others would be great. --- //[[spirit@quaddicted.com|Spirit]] 2012/08/06 11:17// | - What about Darkplaces or FTEQW exclusive mods? What about standalone games? Generally I want them. But also the DP ones? No. Definitely not Nexuiz and Xonotic. But some others would be great. --- //[[spirit@quaddicted.com|Spirit]] 2012/08/06 11:17// | ||
| - | - How to measure the amount/scope of a mod? The old partial/total conversion issue. http://www.quaddicted.com/webarchive/www.quaddicted.com/ (oh poop, the webarchive of quaddicted is bollocks) --- //[[spirit@quaddicted.com|Spirit]] 2012/08/06 11:17// | + | - How to measure the amount/scope of a mod? The old partial/total conversion issue. http://www.quaddicted.com/webarchive/www.quaddicted.com/ & http://www.quaddicted.com/webarchive/www.quaddicted.com/category/rant/index.html (oh poop, the webarchive of quaddicted is bollocks) --- //[[spirit@quaddicted.com|Spirit]] 2012/08/06 11:17// |
| + | - From/with Spike: "new gameplay", "new levels" and then have partial and total as categories for the "new gameplay" mods. This seems to work just fine with tags. Random ones: maps:new, (maps:stock), gameplay:new, gameplay:id1, gameplay:partiallydifferentwithsprinkles, mod:total, mod:partial, mod:minor, mod:fixes, mod:fish etc. Then the listing could be split into different subpages by them. | ||
| + | - - That would even work for engine specific stuff: engine:fteqw, requirement:something, dependency:something --- //[[spirit@quaddicted.com|Spirit]] 2013/08/05 20:59// | ||
| + | - - It would also support having a "deprecated" tag for previous releases (see quoth, its, ivory etc). -Spirit | ||

Easily install and launch Quake maps with the cross-platform