- From/with Spike: "new gameplay", "new levels" and then have partial and total as categories for the "new gameplay" mods. This seems to work just fine with tags. Random ones: maps:new, (maps:stock), gameplay:new, gameplay:id1, gameplay:partiallydifferentwithsprinkles, mod:total, mod:partial, mod:minor, mod:fixes, mod:fish etc. Then the listing could be split into different subpages by them. | - From/with Spike: "new gameplay", "new levels" and then have partial and total as categories for the "new gameplay" mods. This seems to work just fine with tags. Random ones: maps:new, (maps:stock), gameplay:new, gameplay:id1, gameplay:partiallydifferentwithsprinkles, mod:total, mod:partial, mod:minor, mod:fixes, mod:fish etc. Then the listing could be split into different subpages by them. |
- - That would even work for engine specific stuff: engine:fteqw, requirement:something, dependency:something --- //[[spirit@quaddicted.com|Spirit]] 2013/08/05 20:59// | - - That would even work for engine specific stuff: engine:fteqw, requirement:something, dependency:something --- //[[spirit@quaddicted.com|Spirit]] 2013/08/05 20:59// |