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Author: | Russell McKenzie |
Title: | Welcome to The Terrors |
Download: | 9terrors.zip (b7da75e6b76f4b15cfb095d3919bd99b) |
Filesize: | 581 Kilobytes |
Release date: | 07.01.1997 |
Homepage: | |
Additional Links: | Crash's • Geniac's Playlist • |
Type: | Single BSP File(s) |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
9GO.BSP | 423 KB | 07.01.1997 |
9TERRORS.BSP | 881 KB | 07.01.1997 |
9TERRORS.TXT | 6 KB | 07.01.1997 |
9terrors.zip
Welcome to The Terrors
Very square and cramped "my house" type level. Comes with a difficulty selecting start level.Tags: house, small, realism
Editor's Rating: Poor
User Rating:
2.8/5 with 19 ratings
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Nice level actually. A bit coarse, and outdoor is very cubbish, but inner part and the gameplay are good enough.
Welcome to the Terrors on The Quake Grave
Welcome to the Terrors takes place in a scary little house with a yard and a pond all filled with enemies ready to take you out! All in all, this is a fun little quake map.
Though it's a bit ugly and cramped. I think it's better than the normal "my house" type of level that is mentioned in the description. It's got plenty of enemies and a good variety of weapons. However, my big sticking point is with how you get around in the house. It's an odd design decision to have some of the doors open with buttons and others open with an axe chop. This had me running around a little trying to figure out where to go, but at the end of the day I don't feel like this is big enough of a negative to not check it out.
Boxy and crude, but I had fun playing it.
This map is weird and not that good... But for some reason I had a lot of fun with it.
3/5 stars
This map is weird and not that good... But for some reason I had a lot of fun with it.
3/5 stars
Not much to add to what everyone else has already said. I'm kind of on the verge of rating this map a 2/5 due to its crude design and the odd quirks in the house, such as the hit-opened door, but as others have stated, the map is just simply fun. Plus, where the map really lacks in texturing and brushwork, it compensates for it by playing with light a little bit. I liked the fact that you could turn on the lights in the living room and I liked how light casted into the house through the windows, which really livened up the place.
Decent quake map from 1997 that is fun for a quick play through. i discovered the two secrets hidden within the level and played the map on the hard difficulty setting. i felt that the architecture and enemy combat within the map made it a memorable map to play if you are interested in playing quake maps from the 1990's modding scene. I would give this map a three out of five rating and would recommend playing through this map.
Cool map. The secrets were a bit disappointing because when you explore the map to find them, you are the end already. So, no need for a quad, rocket launcher, thunderbolt and ring of invisibilty.
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Did you read the file's readme?