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Author: | Zothique |
Title: | Oozing Blasphemy |
Download: | ad_blasphemy.zip (7ee416af1d7df6eced8176508f3a963c) |
Filesize: | 12539 Kilobytes |
Release date: | 14.02.2022 |
Homepage: | https://twitter.com/juancdeus |
Additional Links: | Func_Msgboard thread • Quaddicted forum thread • Quaketastic download mirror • YouTube video trailer • |
Type: | Single BSP File(s) |
BSP: ![]() ![]() ![]() ![]() | |
Dependencies: | ad_v1_80p1final • |
Files in the ZIP archive
File | Size | Date |
---|---|---|
ad_blasphemy.txt | 4 KB | 16.02.2022 |
maps/ad_blasphemy.bsp | 28438 KB | 16.02.2022 |
maps/ad_blasphemy.lit | 7042 KB | 16.02.2022 |
sound/ambience/machloop.wav | 112 KB | 29.12.2021 |
sound/ambience/wat_cave.wav | 115 KB | 16.08.2008 |
sound/ambience/watfall-zoth.wav | 236 KB | 16.04.2021 |
sound/dguard/death1.wav | 30 KB | 21.09.2021 |
sound/dguard/death2.wav | 43 KB | 21.09.2021 |
sound/dguard/fire.wav | 60 KB | 21.09.2021 |
sound/dguard/hit.wav | 39 KB | 21.09.2021 |
sound/dguard/idle.wav | 21 KB | 21.09.2021 |
sound/dguard/pain1.wav | 11 KB | 21.09.2021 |
sound/dguard/pain2.wav | 15 KB | 21.09.2021 |
sound/dguard/sight1.wav | 18 KB | 21.09.2021 |
sound/dguard/sight2.wav | 18 KB | 21.09.2021 |
sound/dguard/sight3.wav | 20 KB | 21.09.2021 |
sound/dguard/sight4.wav | 20 KB | 21.09.2021 |
sound/dguard/slash.wav | 23 KB | 21.09.2021 |
sound/dguard/slhit.wav | 32 KB | 21.09.2021 |
sound/dguard/slmiss1.wav | 11 KB | 21.09.2021 |
sound/dguard/slmiss2.wav | 14 KB | 21.09.2021 |
sound/dlord/death.wav | 32 KB | 21.09.2021 |
sound/dlord/idle.wav | 10 KB | 21.09.2021 |
sound/dlord/pain.wav | 9 KB | 21.09.2021 |
sound/dlord/sight.wav | 28 KB | 21.09.2021 |
sound/sentinel/laser.wav | 10 KB | 21.09.2021 |
sound/sentinel/nail.wav | 14 KB | 21.09.2021 |
sound/sentinel/widle1.wav | 32 KB | 21.09.2021 |
sound/sentinel/widle2.wav | 32 KB | 21.09.2021 |
sound/sentinel/wpain.wav | 20 KB | 21.09.2021 |
sound/sentinel/wsight.wav | 27 KB | 21.09.2021 |
ad_blasphemy.zip
Oozing Blasphemy
Large challenging dark industrial runic map with 16 secrets and custom sounds, built for Arcane Dimensions 1.81 (NOT included)."... Real wickedness is something that bleeds through spacetime, when it tears at the fabric of reality, discharging its obscene effluvium: oozing blasphemy."
Note: requires a modern engine / source port with increased limits and BSP2 support.
Tags: large, industrial, runic, boss, secrets, arcane, ad, limits, bsp2, arcanedimensions
Editor's Rating: no rating (yet)
User Rating: 4.6/5 with 32 ratings
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Stellar map, was really impressed with the sense of scale and unique visual elements. Gameplay felt a bit rough at times, and there were a couple of bugs, but nothing immense that ruined the map. Fun final fight as well.
This version has no known bugs! if you are referring to the couple of details you found in the other version, they were fixed!
This map was not released yesterday; the news posts QM and func_ were dated the 14th, and I KNOW I played this over a week ago.
Actually I might be thinking of an earlier release, where the filename was titled "ad_zoth1.zip"
Oh oops, fixed the date, sorry.
Oh oops, fixed the date, sorry.
This is an epic! Playing on Hard and it's taking forever but too late to stop now...
Simply one of the best maps available. In Top 100 of all time maps since 97 for sure. Must-play 100%
Masterpiece!
Excellent batting average in your releases so far. :-) This one is a top-notch adventure in the "gradually unlock this giant space" genre. Lots of good stuff going on here, but I'll mention just a couple of things:
Good job making a fun fight that employs the annoying fire-magic thingy ("wraith" I guess?). Having the pools there to duck into is great, of course along with a selection of ground-bound monsters to pressure you. And the crusher trap is fun to use on the big knights.
The end battle is pretty good! Always hard to stick the landing with a Quake boss battle, but no real complaints about this one.
A super-polished release that any fan of big spooky runic maps should play.
Pretty nice map. A lot of vertical usage, jumps on sight, balanced enemy count each battle. Many deaths but sometimes in the "meme" way. Great boss fight (thanks to saving that Quad Damage till the end). 13 Secrets at first run on Skill 4. Some details I've found in my run:
· In the Final Boss, some Scargs spawned below the floor. I killed them when their heads were clipping on the floor, but took a little before they went up.
· I like a lot the idea of a "secret shorcut" to beat the map faster. I found it while searching a little for secrets after beating the boss (that's ok), but If I had used it before, the map would have lost some of the spice.
Overall good map, 4/5. Recommended.
This is an outstanding effort in terms of atmosphere, design, and gameplay. It retains the classic Quake aesthetic while incorporating visual elements unique to this map. Given its length, it is an extraordinarily cohesive experience that culminates in a solidly designed boss battle.
Additionally, I am always a fan of environmental storytelling and this incorporated that nicely through the use of PDAs. If there is a subsequent release of Arcane Dimensions, this should absolutely be included in it. Must-play Quake right here.
Visuals - 5/5 Atmosphere - 5/5 Gameplay - 5/5 Difficulty - 5/5 MittensForKittens' Rating - 5/5
An absolutely outstanding map! The unique theme and sense of scale really help it to stand apart from so many others. The entire layout is a joy to unlock, with clever shortcuts (and secrets) throughout.
For me, this is about as good as they get. And AD is just like the best icing on the cake. This one definitely goes on my replay list.
Thanks for a great gift!
Loved this map, a real unique style emerging. Just great!
Great visuals, storytelling and atmosphere!
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