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Author: | Arttis |
Title: | Feindlich Sewers v1.0 |
Download: | arttis01_01.zip (d30c4e0cfba1d3b652bf756e8bccc2f3) |
Filesize: | 13989 Kilobytes |
Release date: | 29.09.2022 |
Homepage: | |
Additional Links: | |
Type: | Single BSP File(s) |
BSP: ![]() ![]() ![]() ![]() | |
Dependencies: | copper_v1_19 • |
Files in the ZIP archive
File | Size | Date |
---|---|---|
arttis01.txt | 2 KB | 29.09.2022 |
maps/arttis01.bsp | 31176 KB | 26.09.2022 |
maps/arttis01.lit | 1250 KB | 26.09.2022 |
arttis01_01.zip
Feindlich Sewers v1.0
UPDATE, 31 October 2022: v1.2 fixes a bug with the silver key. v1.0 is obsolete and not recommended.Medium sized castle / medieval sewers map with Makkon textures. Requires Copper v1.19+ (NOT included). The author's first release.
"My first map that is finished and not been overhauled. Takes place in an underground sewer that is overtaken with over 100 monsters, has 4 secrets (+ 1 super secret) and full set of weapons. Takes about 10 minutes to complete."
NOTE: probably requires a modern engine / source port with increased limits.
Tags: copper, knave, makkon, medium, sewer, castle, medieval, debut
Editor's Rating: no rating (yet)
User Rating:
3.7/5 with 15 ratings
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A very good map, but I will repeat my message here. There is an error: In the last arena with the golden key, the doors don't open after you kill all the monsters. "noclip" helped me.
Very nice 'First' map! Interesting variation of the Prison setting.
A bit blocky, but the author makes some succesful experiments with more advanced structures too.
...and yes, i ran into the same bug as Andrew...
Very enjoyable map; i expect to see nice stuff from this mapper in the future!
Thanks for your efforts; thanks for sharing!
Fixed version from author
https://www.quaketastic.com/files/Arttis01_02.zip
Wow !! What a beautiful map to play, didnt get no bugs, using lastest quake spasm, only found 4/5 secrets, all enemy killed, nightmare mode = 175, have to replay it to find all secrets, 5 stars without a doubt
Really nice. The fixed version. Shot through it, skill 0, as mostly, without dying very often, and that's good enough with me. Secrets 5/6 at end, and so I think I missed the super secret. Well done. Thank You so much. 5/5.
Fixed version still a beautiful map to play, great graphics on it....Skill 3 nightmare 175/175 secrets 5/5 12:59 time
Pros: Good build quality for a first map!
Cons: Unfortunately, not very good enemy placement in a lot of places. Lots of ground enemies are placed below the player, so they can easily be killed from safely above. Also several rooms have a bunch of bad dudes in the center of the room as you enter, so one can shoot them down prior to going through the doorway and/or at a distance.
Hopefully, with just a little practice, the mapper will overcome this with some triggered spawning and more interesting combat setups. Lots of potential is shown here in general!
NOTE: Make sure you play the corrected version posted above in these comments (version 2) or you'll get soft-locked in the key room. Not sure how the author's playtesters missed that prior, but they at least quickly addressed it. :)
Super map for a first effort.
For my tastes, skill 2 could have been a little more difficult, as in enemy placement and a bit less ammo.
Thank you for sharing with us, and I look forward to more maps from you in the future!
(My review is on the updated v1.2)
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