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Screenshot of cinburron
Title:The Monastery of Mount Cinburron v1.0.1 (c15191245d829279c7d5d86f42557523)
Filesize:7987 Kilobytes
Release date:22.11.2022
Additional Links: Slipseer page
Type:Single BSP File(s)
BSP: ✘ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
cinburron/The Monastery of Mount Cinburron - Readme.txt4 KB28.11.2022
cinburron/maps/cinburron.bsp16903 KB28.11.2022
cinburron/maps/cinburron.lit4648 KB28.11.2022
cinburron/src/cinburron.map16385 KB27.11.2022

The Monastery of Mount Cinburron v1.0.1

Large "meaty" medieval map for vanilla Quake with wave-based "horde" style gameplay. It uses a mix of mostly id1 textures, with some Impel and Rogue textures mixed in.

The author's first release. Map source is included. No custom start map; load manually via console: "map cinburron"

"This was my first mapping project, which I started in September. The goal of this was mostly to get used to the basic functions of TrenchBroom, while also creating something potentially fun to play. I had initially wanted this to release before my Sewer Jam 2 submission, but I opted to not release it and instead keep working on it until I felt I had reached a good stopping point."

Note: due to high monster count, likely requires a modern engine / source port with increased limits. Ironwail recommended.

Tags: large, medieval, castle, id1, rogue, impel, horde, source, limits, debut

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User Rating:
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