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Author: | ZetaByt |
Title: | The Monastery of Mount Cinburron v1.0.1 |
Download: | cinburron.zip (c15191245d829279c7d5d86f42557523) |
Filesize: | 7987 Kilobytes |
Release date: | 22.11.2022 |
Homepage: | |
Additional Links: | Slipseer page • |
Type: | Single BSP File(s) |
BSP: • PAK: • PROGS.DAT: • Custom Models/Sounds: |
Files in the ZIP archive
File | Size | Date |
---|---|---|
cinburron/The Monastery of Mount Cinburron - Readme.txt | 4 KB | 28.11.2022 |
cinburron/maps/cinburron.bsp | 16903 KB | 28.11.2022 |
cinburron/maps/cinburron.lit | 4648 KB | 28.11.2022 |
cinburron/src/cinburron.map | 16385 KB | 27.11.2022 |
cinburron.zip
The Monastery of Mount Cinburron v1.0.1
Large "meaty" medieval map for vanilla Quake with wave-based "horde" style gameplay. It uses a mix of mostly id1 textures, with some Impel and Rogue textures mixed in.The author's first release. Map source is included. No custom start map; load manually via console: "map cinburron"
"This was my first mapping project, which I started in September. The goal of this was mostly to get used to the basic functions of TrenchBroom, while also creating something potentially fun to play. I had initially wanted this to release before my Sewer Jam 2 submission, but I opted to not release it and instead keep working on it until I felt I had reached a good stopping point."
Note: due to high monster count, likely requires a modern engine / source port with increased limits. Ironwail recommended.
Tags: large, medieval, castle, id1, rogue, impel, horde, source, limits, debut
Editor's Rating: no rating (yet)
User Rating:
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