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Author: | Lunaran |
Title: | Copper - Version 1.19 |
Download: | copper_v1_19.zip (5a0b3e29cec144d0fe20ba3682588772) |
Filesize: | 3455 Kilobytes |
Release date: | 01.07.2022 |
Homepage: | http://lunaran.com/copper/ |
Additional Links: | |
Type: | Partial conversion |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
copper/copper.def | 99 KB | 01.07.2022 |
copper/copper.fgd | 49 KB | 01.07.2022 |
copper/copper_v1_19.txt | 86 KB | 01.07.2022 |
copper/mapdb.json | 2 KB | 25.08.2021 |
copper/pak0.pak | 4129 KB | 01.07.2022 |
copper/progs.dat | 532 KB | 01.07.2022 |
copper/quake.rc | 2 KB | 21.06.2021 |
copper/src/ai.qc | 35 KB | 05.03.2022 |
copper/src/buttons.qc | 7 KB | 31.10.2021 |
copper/src/client.qc | 47 KB | 01.07.2022 |
copper/src/combat.qc | 17 KB | 19.08.2021 |
copper/src/constants.qc | 9 KB | 01.07.2022 |
copper/src/defs.qc | 17 KB | 29.06.2022 |
copper/src/dev.qc | 7 KB | 12.06.2022 |
copper/src/doors.qc | 31 KB | 29.06.2022 |
copper/src/explobox.qc | 7 KB | 14.06.2022 |
copper/src/fly.qc | 6 KB | 12.06.2022 |
copper/src/fog.qc | 11 KB | 19.08.2021 |
copper/src/fx.qc | 25 KB | 14.11.2021 |
copper/src/impulse.qc | 6 KB | 25.08.2021 |
copper/src/item_backpack.qc | 9 KB | 14.06.2022 |
copper/src/item_health_armor.qc | 8 KB | 14.06.2022 |
copper/src/item_keys_runes.qc | 10 KB | 29.06.2022 |
copper/src/item_powerups.qc | 8 KB | 14.06.2022 |
copper/src/item_weap_ammo.qc | 14 KB | 14.06.2022 |
copper/src/items.qc | 26 KB | 27.08.2021 |
copper/src/lights.qc | 28 KB | 19.08.2021 |
copper/src/m_boss.qc | 16 KB | 14.06.2022 |
copper/src/m_demon.qc | 19 KB | 01.07.2022 |
copper/src/m_dog.qc | 12 KB | 20.06.2021 |
copper/src/m_enforcer.qc | 13 KB | 09.12.2020 |
copper/src/m_fish.qc | 11 KB | 05.07.2021 |
copper/src/m_hknight.qc | 20 KB | 13.11.2021 |
copper/src/m_knight.qc | 12 KB | 19.08.2021 |
copper/src/m_ogre.qc | 18 KB | 30.10.2021 |
copper/src/m_oldone.qc | 13 KB | 14.06.2022 |
copper/src/m_shalrath.qc | 13 KB | 14.11.2021 |
copper/src/m_shambler.qc | 17 KB | 01.07.2022 |
copper/src/m_soldier.qc | 13 KB | 30.10.2021 |
copper/src/m_tarbaby.qc | 11 KB | 19.08.2021 |
copper/src/m_wizard.qc | 12 KB | 09.12.2020 |
copper/src/m_zombie.qc | 25 KB | 31.07.2021 |
copper/src/maths.qc | 6 KB | 08.11.2020 |
copper/src/meat.qc | 6 KB | 20.11.2021 |
copper/src/misc.qc | 20 KB | 01.07.2022 |
copper/src/monsters.qc | 19 KB | 19.08.2021 |
copper/src/plats.qc | 28 KB | 12.06.2022 |
copper/src/player.qc | 19 KB | 22.09.2020 |
copper/src/progs.src | 2 KB | 10.09.2020 |
copper/src/projectiles.qc | 16 KB | 19.08.2021 |
copper/src/qc2def.py | 2 KB | 17.11.2020 |
copper/src/qc2fgd.py | 3 KB | 17.11.2020 |
copper/src/shooters.qc | 13 KB | 15.06.2022 |
copper/src/sound.qc | 14 KB | 31.07.2021 |
copper/src/subs.qc | 3 KB | 01.11.2021 |
copper/src/subs_move.qc | 5 KB | 30.10.2020 |
copper/src/subs_tgt.qc | 13 KB | 14.06.2022 |
copper/src/t_ctrl.qc | 17 KB | 19.08.2021 |
copper/src/t_level.qc | 15 KB | 06.01.2022 |
copper/src/t_tele.qc | 18 KB | 19.08.2021 |
copper/src/t_void.qc | 16 KB | 19.08.2021 |
copper/src/test.qc | 1 KB | 13.09.2020 |
copper/src/triggers.qc | 34 KB | 27.11.2021 |
copper/src/utility.qc | 17 KB | 14.06.2022 |
copper/src/w_axe.qc | 4 KB | 19.08.2021 |
copper/src/w_lightning.qc | 10 KB | 28.06.2021 |
copper/src/w_nails.qc | 5 KB | 13.11.2021 |
copper/src/w_rockets.qc | 4 KB | 04.07.2021 |
copper/src/w_shotguns.qc | 5 KB | 19.08.2021 |
copper/src/walls.qc | 10 KB | 31.07.2021 |
copper/src/weapons.qc | 12 KB | 20.08.2021 |
copper/src/world.qc | 13 KB | 29.06.2022 |
copper_v1_19.zip
Copper - Version 1.19
Updated version of popular rebalance mod Copper. Best paired with the classic Underdark Overbright (pictured here).Since the past major KEXQuake 2021 remaster compatibility update of v1.17, most of the new recent changes are small tweaks, improved mapper features, and bug fixes. The biggest gameplay change is probably from v1.18, where gibbed grunts and ogres now drop ammo.
Mod source is included.
Tags: copper, qc, base, devkit
Editor's Rating: no rating (yet)
User Rating:
4.9/5 with 27 ratings
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Thanks for the update!
Gibbed enemies shouldn't drop items. I like Copper, but can we toggle this option? It takes a degree of strategy out i think. Thanks
Usually the best solution is to do these changes yourself, if you know how to do it, which, to be honest is a bit of a pain in the ass compared to using SLADE for Doom engine games. 😩
Michaels right, gibbed enemies don't drop items.
This update saved my SM219 map with the monster behavior changes so thanks for that! Seems like SM219 is still not here, it is a good demo for new copper version. Get it from discord or slipseer.
Does this fix the bug with the imprecise zoom aim?
@Jugador
Bugs that don't get reported don't get fixed.
I reported it in a comment section like this one from a previous release. What is the proper way to report bugs?
Jugador,
I would report any bugs to the github -
https://github.com/itslunaranyo/copper/issues
@Michael Copper avoids optional changes. It's better to commit to changes so that designers always know how things will behave.
As for this specific change, I completely disagree. If you're gibbing an enemy you're already technically wasting ammo. There's absolutely no reason to punish the player further for that, when you actually want them to gib enemies because it's more fun. Avoiding gibs can also be unreliable due to the way damage is calculated. Ammo drops are severely nerfed in Copper anyway, so this partly serves as a counterbalance to that.
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Did you read the file's readme?