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Screenshot of jpqm12
Title:The Rust Forge (1996378d268563842a52fcdb163f7951)
Filesize:21508 Kilobytes
Release date:03.10.2022
Additional Links: Slipseer page
Type:Partial conversion
BSP: ✔ • PAK: ✔ • PROGS.DAT: ✔ • Custom Models/Sounds: ✔

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
jpqm12/README - jpqm12 - The Rust Forge.txt4 KB25.08.2022
jpqm12/map src/jpqm12.map14478 KB26.08.2022
jpqm12/music/track104.ogg5270 KB31.10.2020
jpqm12/pak0.pak37891 KB02.10.2022
jpqm12/progs_dump-devkit-readme.txt10 KB26.09.2022

The Rust Forge

Medium / large runic base map with "void vibes", built on progs_dump 3.0 (already included). Some sounds from Arcane Dimensions, custom music "Yss Éskiuth" by Immorpher. Map source is included.

There's no custom start map. Load via console: "game jpqm12; map jpqm12"

Note: requires a modern engine / source port with increased limits and BSP2 support.

Tags: medium, large, runic, base, void, pd, progs_dump, music, source, limits, bsp2

Editor's Rating: no rating (yet)
User Rating:
4.4/5 with 27 ratings
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The_Pirate Registered 16 October 2022, 13:33

...So _that's what JPal has been up to for the last year...

Competent map by a competent mapper. Absolutely nice. If there is any flaws or bugs, i haven't found them.

I haven't found two of the secrets either. I better start again...

JPal, thanks for your effort; thanks for sharing!

Escalate_krsk Registered 18 October 2022, 20:36

Nice map... Wonder if you are making any episode or TC with more levels and content)

Escalate_krsk Registered 18 October 2022, 20:36

Nice map... Wonder if you are making any episode or TC with more levels and content)

Ewigkind Registered 19 October 2022, 0:57

This Map was fun to play for me at Skill 2. Nice Athmo and just the right amount of ammo to get through, imho. I found 3/5 Secrets within my play through in 55mins, and I am OK with that. Thank you.

rchavp Registered 29 October 2022, 1:53

Certainly very good work on the brushing and overall concept. A bit too linear and predictable at times, and my biggest gripe is the random teleporting of monsters in front and behind you, which for me is a red flag of lazy design and just creates a bad game experience when used this way.

Jehannum Registered 1 November 2022, 21:56

Very enjoyable map! I'm finally getting caught up on my backlog of maps to play, now that the weather is turning toward winter here in the NH and the garden work is slacking off.

Thanks to JPal for another very good one.

Alex Ros Registered 3 April 2023, 10:42

JPal never disappoint. This map looks good & plays good. Nothing to complaint. Also usage of black fog is interesting - maybe JPal did it before, but I noticed it here. Oh and since I consider all JPal maps as already cool - I think a space for evolution is in secrets. I think JPal can make x5 times more secrets. Maps are really big, always for around 30 minutes of playtime, and amount of secrets easily can be 10-20

MikeTaylor Registered 12 May 2023, 12:25

I'm not quite sure what went wrong for me here. This is the kind of map I usually love, with lots of spaces to explore and plenty of combats with plenty of variety. And I did enjoy it, but somehow it just didn't all come together for me. I've awarded four stars, because less would be a bit silly, but I'm not feeling it.

Probably I should come back in a year and play it again, and see whether this time it lands properly.

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