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Screenshot of perish
Author:muk0r & Greenwood
Title:Perish the Thoth (47ef8a40aa09031ba436885276a4af19)
Filesize:2048 Kilobytes
Release date:13.07.2021
Additional Links: Func_MsgboardScreenshots
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Walkthrough demos:
Full completion of the map.

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
perish.bsp3764 KB13.07.2021
perish.lit2679 KB13.07.2021
perish.txt2 KB13.07.2021

Perish the Thoth

Large underground Egyptian vault.

Note: This map requires a source port with increased limits.

Tags: large, egypt, vault, dungeon, textures, limits

Editor's Rating: no rating (yet)
User Rating: 4.4/5 with 21 ratings
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Ninja Registered, rated this a 5 24 August 2021, 20:33

The map is real fun to play, old kind of id map, smile on my face playing it, played on skill 3, not hard, but not easy either.

The_Pirate Registered, rated this a 5 28 August 2021, 17:14

Old hands at work. 'Nuff said! ;)

Thanks for a nice map!

Blazewasbored Registered, rated this a 4 6 September 2021, 18:52

This is a really fun map, the larger scale fights were fun, and the arenas had a great feel to them. The main issue with the map was the brightness in my opinion. Darkness for atmosphere is fine, but the enemies are literally invisible in shadows on the base brightness. I had to crank the brightness up to 12 before I could comfortably play. Great map, just make things brighter in the future.

Jehannum Registered, rated this a 5 8 September 2021, 2:26

I enjoyed this one from start to finish. Great job on a fun, and well-balanced map (skill 2). Great flow is one of its strong points to be sure!

Thanks for a great level!

The Silent Registered, rated this a 4 29 October 2021, 11:38

Great map. Great flow and balance. Keeps you on your toes even with a slew of quads.

MikeTaylor Registered, rated this a 4 15 December 2021, 11:02

Like quite a few Egyptian-style maps, this suffers slightly from areas looking rather too similar, so that's not always easy to tell where you are. However, that easy to forgive as the map is just so darned much fun. It's one of the best I've ever come across for difficulty balancing: playing on hard, I only actually died once (the triple-shambler ambush) but was very rarely on 100 health: I was always having to be careful in order to stay alive. Really enjoyable challenge.

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