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Screenshot of qshift
Author:Anders Elvström "Elvis"
Title:Quakeshift (b47c867b0bae8edb7b0eada0dcf8983b)
Filesize:1169 Kilobytes
Release date:23.02.2007
Additional Links: erc's QualityUnderworldfan's
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
qshift.txt2 KB23.02.2007
qshift.bsp2979 KB22.02.2007


Medium sized medieval castle with a temple and a sewer. Uses many new textures.

Tags: medieval, castle, temple

Editor's Rating: Nice
User Rating:
3.7/5 with 18 ratings
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user7346 Registered 20 March 2013, 18:37

Love this setting!

user7346 Registered 20 March 2013, 20:45

Amazing and detailed medieval decors. This only leaves me thirsty for more. Congrats!

dBAudio Registered 2 January 2014, 11:43

tight quarters combat in many places. quite entertaining!

Borax Man Registered 4 October 2019, 15:11

Nicely detailed and fun. The underground tunnels at the end were the highlight in terms of gameplay.

This level does feel cramped at times

Solomoriah Registered 5 October 2019, 5:45

Very tight in places, kind of hindered the fun, but the tunnels were quite good!

Johnny Law Registered 1 December 2022, 20:48

Hey this one is fun! Lots of variety, an interesting path, and most especially a bunch of careful construction of realistic-ish medieval-ish buildings and underground spaces. Good texture choices and lighting on those too.

The downside to all that construction is -- like everyone says -- the tight spaces. The proportions really are just a bit off for Quake gameplay, and more attention could/should have been paid to not having bumps and obstacles along the ground in combat spaces. So that brings it down somewhat, and if you are especially averse to finicky movement this one isn't for you.

For me, the positives outweighed the negatives (and even the negatives have a sort of positive, in that they make some combat more challenging).

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