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Author: | Justin Fleck |
Title: | Cumma Celeritate |
Download: | rd1m3rmx.zip (20137ddbf80270f7d7cf824193d8d972) |
Filesize: | 5363 Kilobytes |
Release date: | 08.12.2022 |
Homepage: | |
Additional Links: | Slipseer page • |
Type: | Partial conversion |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
rd1m3rmx/gfx/env/bluespacebk.tga | 769 KB | 08.02.2021 |
rd1m3rmx/gfx/env/bluespacedn.tga | 769 KB | 08.02.2021 |
rd1m3rmx/gfx/env/bluespaceft.tga | 769 KB | 08.02.2021 |
rd1m3rmx/gfx/env/bluespacelf.tga | 769 KB | 08.02.2021 |
rd1m3rmx/gfx/env/bluespacert.tga | 769 KB | 08.02.2021 |
rd1m3rmx/gfx/env/bluespaceup.tga | 769 KB | 08.02.2021 |
rd1m3rmx/gfx/env/desktop.ini | 1 KB | 18.08.2015 |
rd1m3rmx/maps/debris/brick01.bsp | 8 KB | 25.06.2022 |
rd1m3rmx/maps/debris/wood1.bsp | 8 KB | 25.06.2022 |
rd1m3rmx/maps/rd1m3rmx.bsp | 2828 KB | 08.12.2022 |
rd1m3rmx/maps/rd1m3rmx.lit | 1161 KB | 08.12.2022 |
rd1m3rmx/maps/rd1m3rmx.map | 2705 KB | 07.12.2022 |
rd1m3rmx/music/track99.ogg | 50 KB | 15.09.2022 |
rd1m3rmx/progs.dat | 733 KB | 26.09.2022 |
rd1m3rmx/progs/a_mdls/m_cells1.mdl | 4 KB | 04.12.2022 |
rd1m3rmx/progs/a_mdls/m_cells2.mdl | 5 KB | 04.12.2022 |
rd1m3rmx/progs/a_mdls/m_nails1.mdl | 4 KB | 04.12.2022 |
rd1m3rmx/progs/a_mdls/m_nails2.mdl | 5 KB | 04.12.2022 |
rd1m3rmx/progs/a_mdls/m_rock1.mdl | 4 KB | 04.12.2022 |
rd1m3rmx/progs/a_mdls/m_rock2.mdl | 5 KB | 04.12.2022 |
rd1m3rmx/progs/a_mdls/m_shell1.mdl | 4 KB | 04.12.2022 |
rd1m3rmx/progs/a_mdls/m_shell2.mdl | 5 KB | 04.12.2022 |
rd1m3rmx/progs/armshr.mdl | 20 KB | 27.08.2022 |
rd1m3rmx/progs/candle.mdl | 24 KB | 25.06.2022 |
rd1m3rmx/progs/debris.mdl | 257 KB | 16.07.2022 |
rd1m3rmx/progs/enforcer.mdl | 462 KB | 25.06.2022 |
rd1m3rmx/progs/g_shotgu.mdl | 29 KB | 14.07.2022 |
rd1m3rmx/progs/h_boss.mdl | 24 KB | 16.07.2022 |
rd1m3rmx/progs/h_mdls/m_h100.mdl | 18 KB | 04.12.2022 |
rd1m3rmx/progs/h_mdls/m_h15.mdl | 4 KB | 04.12.2022 |
rd1m3rmx/progs/h_mdls/m_h25.mdl | 15 KB | 04.12.2022 |
rd1m3rmx/progs/h_mdls/pd_vial.mdl | 9 KB | 31.07.2022 |
rd1m3rmx/progs/h_ogre.mdl | 42 KB | 25.06.2022 |
rd1m3rmx/progs/hknight_redeyes.mdl | 224 KB | 05.12.2022 |
rd1m3rmx/progs/k_spike2.mdl | 435 KB | 25.09.2022 |
rd1m3rmx/progs/lspike.mdl | 2 KB | 25.06.2022 |
rd1m3rmx/progs/mervup.mdl | 33 KB | 25.06.2022 |
rd1m3rmx/progs/ogre.mdl | 359 KB | 27.09.2021 |
rd1m3rmx/progs/pd_b_key.mdl | 126 KB | 15.08.2022 |
rd1m3rmx/progs/pd_bpack.mdl | 212 KB | 22.08.2022 |
rd1m3rmx/progs/pd_r_key.mdl | 264 KB | 14.07.2022 |
rd1m3rmx/progs/pd_w_key.mdl | 167 KB | 17.08.2022 |
rd1m3rmx/progs/s_flame.spr | 47 KB | 16.07.2022 |
rd1m3rmx/progs/s_null.spr | 2 KB | 16.05.2022 |
rd1m3rmx/progs/shambler_lava.mdl | 97 KB | 06.12.2022 |
rd1m3rmx/progs/soldier.mdl | 314 KB | 25.06.2022 |
rd1m3rmx/progs/spark.mdl | 3 KB | 14.07.2022 |
rd1m3rmx/progs/spike.mdl | 5 KB | 25.06.2022 |
rd1m3rmx/progs/teleport.mdl | 1034 KB | 31.07.2022 |
rd1m3rmx/progs/v_spike.mdl | 1034 KB | 07.08.2022 |
rd1m3rmx/progs/w_spike.mdl | 305 KB | 16.09.2022 |
rd1m3rmx/progs_dump-devkit-readme.txt | 10 KB | 26.09.2022 |
rd1m3rmx/quake.rc | 1 KB | 24.09.2022 |
rd1m3rmx/quakec src/LICENSE | 18 KB | 12.01.2019 |
rd1m3rmx/quakec src/ai.qc | 19 KB | 10.06.2022 |
rd1m3rmx/quakec src/boss.qc | 14 KB | 12.05.2022 |
rd1m3rmx/quakec src/boss2.qc | 17 KB | 01.09.2022 |
rd1m3rmx/quakec src/buttons.qc | 5 KB | 02.10.2021 |
rd1m3rmx/quakec src/changelog.txt | 14 KB | 17.09.2022 |
rd1m3rmx/quakec src/client.qc | 35 KB | 25.01.2022 |
rd1m3rmx/quakec src/combat.qc | 9 KB | 12.05.2022 |
rd1m3rmx/quakec src/cshift.qc | 2 KB | 19.02.2022 |
rd1m3rmx/quakec src/custom_mdls.qc | 3 KB | 06.09.2021 |
rd1m3rmx/quakec src/customsounds.qc | 6 KB | 07.11.2020 |
rd1m3rmx/quakec src/cutscene.qc | 31 KB | 26.09.2022 |
rd1m3rmx/quakec src/defs.qc | 29 KB | 13.08.2022 |
rd1m3rmx/quakec src/demon.qc | 16 KB | 25.01.2022 |
rd1m3rmx/quakec src/doelightning.qc | 5 KB | 29.01.2021 |
rd1m3rmx/quakec src/doeplats.qc | 16 KB | 12.01.2022 |
rd1m3rmx/quakec src/dog.qc | 15 KB | 25.01.2022 |
rd1m3rmx/quakec src/doors.qc | 22 KB | 01.07.2022 |
rd1m3rmx/quakec src/dtmisc.qc | 30 KB | 09.07.2022 |
rd1m3rmx/quakec src/dtquake.qc | 3 KB | 27.11.2020 |
rd1m3rmx/quakec src/elevatr.qc | 4 KB | 29.01.2021 |
rd1m3rmx/quakec src/enforcer.qc | 33 KB | 11.07.2022 |
rd1m3rmx/quakec src/fight.qc | 10 KB | 10.06.2022 |
rd1m3rmx/quakec src/fish.qc | 12 KB | 12.01.2022 |
rd1m3rmx/quakec src/fog.qc | 16 KB | 28.07.2022 |
rd1m3rmx/quakec src/func_bob.qc | 6 KB | 07.11.2020 |
rd1m3rmx/quakec src/func_brush.qc | 2 KB | 04.01.2022 |
rd1m3rmx/quakec src/func_fall2.qc | 9 KB | 25.06.2022 |
rd1m3rmx/quakec src/hipcount.qc | 6 KB | 07.11.2020 |
rd1m3rmx/quakec src/hippart.qc | 8 KB | 18.10.2021 |
rd1m3rmx/quakec src/hiptrig.qc | 7 KB | 01.07.2022 |
rd1m3rmx/quakec src/hknight.qc | 30 KB | 25.09.2022 |
rd1m3rmx/quakec src/intermission.qc | 11 KB | 01.01.2022 |
rd1m3rmx/quakec src/items.qc | 66 KB | 25.09.2022 |
rd1m3rmx/quakec src/keydata.qc | 6 KB | 13.08.2020 |
rd1m3rmx/quakec src/keylock.qc | 6 KB | 13.08.2020 |
rd1m3rmx/quakec src/knight.qc | 15 KB | 12.01.2022 |
rd1m3rmx/quakec src/lights.qc | 16 KB | 16.07.2022 |
rd1m3rmx/quakec src/math.qc | 5 KB | 10.02.2022 |
rd1m3rmx/quakec src/misc.qc | 55 KB | 13.08.2022 |
rd1m3rmx/quakec src/misc_model.qc | 5 KB | 17.06.2022 |
rd1m3rmx/quakec src/mobot.qc | 15 KB | 13.08.2022 |
rd1m3rmx/quakec src/monsters.qc | 13 KB | 13.08.2022 |
rd1m3rmx/quakec src/newflags.qc | 6 KB | 16.09.2019 |
rd1m3rmx/quakec src/ogre.qc | 48 KB | 07.08.2022 |
rd1m3rmx/quakec src/oldone.qc | 11 KB | 25.01.2022 |
rd1m3rmx/quakec src/oldone2.qc | 15 KB | 29.05.2022 |
rd1m3rmx/quakec src/plats.qc | 23 KB | 29.04.2022 |
rd1m3rmx/quakec src/player.qc | 22 KB | 06.06.2022 |
rd1m3rmx/quakec src/progs.src | 2 KB | 16.07.2022 |
rd1m3rmx/quakec src/rotate.qc | 31 KB | 20.06.2022 |
rd1m3rmx/quakec src/rubicon2.qc | 29 KB | 24.09.2022 |
rd1m3rmx/quakec src/shalrath.qc | 16 KB | 11.06.2022 |
rd1m3rmx/quakec src/shambler.qc | 26 KB | 11.06.2022 |
rd1m3rmx/quakec src/soldier.qc | 22 KB | 14.06.2022 |
rd1m3rmx/quakec src/spawn.qc | 11 KB | 25.01.2022 |
rd1m3rmx/quakec src/subs.qc | 18 KB | 10.02.2022 |
rd1m3rmx/quakec src/triggers.qc | 50 KB | 01.09.2022 |
rd1m3rmx/quakec src/utility.qc | 5 KB | 20.09.2021 |
rd1m3rmx/quakec src/weapons.qc | 41 KB | 24.09.2022 |
rd1m3rmx/quakec src/wizard.qc | 17 KB | 14.06.2022 |
rd1m3rmx/quakec src/world.qc | 22 KB | 25.06.2022 |
rd1m3rmx/quakec src/zombie.qc | 39 KB | 11.06.2022 |
rd1m3rmx/rd1m3rmx.txt | 2 KB | 07.12.2022 |
rd1m3rmx/sound/break/bricks1.wav | 49 KB | 23.06.2022 |
rd1m3rmx/sound/break/metal1.wav | 69 KB | 07.07.2022 |
rd1m3rmx/sound/break/metal2.wav | 65 KB | 08.07.2022 |
rd1m3rmx/sound/break/stones1.wav | 68 KB | 28.06.2022 |
rd1m3rmx/sound/break/wood1.wav | 53 KB | 06.07.2022 |
rd1m3rmx/sound/break/wood2.wav | 58 KB | 06.07.2022 |
rd1m3rmx/sound/dump/armsh1.wav | 23 KB | 05.07.2022 |
rd1m3rmx/sound/dump/elec22k.wav | 175 KB | 05.07.2022 |
rd1m3rmx/sound/dump/magic_01.wav | 123 KB | 25.06.2022 |
rd1m3rmx/sound/dump/pd_water.wav | 91 KB | 27.06.2022 |
rd1m3rmx/sound/dump/rumble.wav | 52 KB | 25.06.2022 |
rd1m3rmx/sound/oldone2/pd_pop2.wav | 42 KB | 25.06.2022 |
rd1m3rmx.zip
Cumma Celeritate
Small / medium sized temple map with a lot of monsters, built on Progs Dump v3 (already included). A remix of rd1m3 from Runner's Delight. Map source is included.Note: probably requires a modern engine / source port with increased limits.
Tags: small, medium, temple, night, pd, progs_dump, remix, source, limits
Editor's Rating: no rating (yet)
User Rating:
3.7/5 with 16 ratings
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This was a pretty fun map, I finished it on nightmare in around 10 minutes, found the large arenas very challenging and fun so I used many saves to go through it. Though it is a pretty easy speedrun because you can finish quickly by entering the first arena and killing a bunch of enemies. Got a run of 28s 267ms. Demo linked here: https://www.dropbox.com/s/yikvc7stvu7g13q/speedrunrd.dem?dl=0
Looks like you didn't install the map properly. Did you play the map under vanilla Quake or something?
Played it skill 3, 3/3 secrets 200/200 kills, but map is hard as my mothers glass eye, but my god its so fun to play, but get ready for enemy over kill in some areas, its a must play, well done Justin Fleck !! 5/5
I had a lot of fun playing through this one, died a few times and quicksaved often. Played skill 2. Tried running on nightmare and easy. I'm not much of a speedrunner, but on easy skill this map has plenty of quad runs handed to the player, which makes for a very fun time! Recommended. The brushwork and texturing are clean and it's nice to see a skybox!
(For Flecked) I think I did Flecked, I put the mod into the files, went into The sourceport I was using (JoeQuake) and turned on the mod within the sourceport, thought it was weird that nothing seemed to change about Quake. Maybe the mod doesn't work with the sourceport I was using. I am sorry about this.
It works fine it JoeQuake.
Theres nothing really special about how this mod/map works.
You need "\quake\rd1m3rmx\" Then run your sourceport from "\quake\" With "game rd1m3rmx", then "map rd1m3rmx"
Thank you RickyT23. Put the mod stuff in the wrong files. Now it is fixed.
Too unbalanced. There is no feel of accomplishment when every time you get a weapon you get a teleported wave of monsters already placed to strike you quickly. The inevitable choice is to run backwards to a previous room/area. Again, and again, etc, etc ... It just doesn't seem very well thought through to be honest.
I like the high monster density. These remix maps are a lot of fun, keep up the good work.
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Did you read the file's readme?