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Screenshot of sm153_pack
Author:Drew, Zwiffle
Title:Speedmapping pack 153 - Caught between slipgates
Download:sm153_pack.zip (a13a4d23ba185d6a75be0de4abbba987)
Filesize:805 Kilobytes
Release date:22.06.2009
Homepage:
Additional Links:
Type:Speedmapping
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘
Dependencies:quoth

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
sm153_drew.bsp1651 KB22.06.2009
sm153_zwiffle.bsp630 KB22.06.2009

sm153_pack.zip

Speedmapping pack 153 - Caught between slipgates

Caught between slipgates / 2 SP maps / Drew (Quoth), Zwiffle

Tags: quoth, coagula, void
User Rating:
4.1/5 with 11 ratings
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Icantthinkofanickname Registered 23 January 2014, 0:01

These maps require Quoth; at least Drew's map will not work without it (Zwiffle's seems t play the same with or without Quoth on my system). There is, however, no readme in the download and the Quoth requirement is not currently mentioned anywhere on this page.

I'll add the tag "quoth" in a moment and this comment should help, but Spirit or negke, perhaps you want to add it in the map description too?

Icantthinkofanickname Registered 23 January 2014, 0:09

By the way, they're both very nice speedmaps, and both quite hard.

sm153_drew really does the theme justice with a surreal cross-dimensional journey; very elaborate for a speedmap. There is at least one unmarked secret.

sm153_zwiffle is a tricky and nice-looking coagula-style map.

Icantthinkofanickname Registered 28 April 2014, 18:47

"Quoth" added in description and listed as a dependency.

Lane Powell Registered 2 June 2016, 21:37

I liked Drew's map quite a bit, I was disappointed when it was over. I'd like to try something similar when I finish my current map.

Aside from some tricky platforming Zwffle's map was nice too.

MikeTaylor Registered 6 June 2016, 16:40

Contract Renewed (sm153_zwiffle) is short -- only 11 kills on Hard -- but sweet. Good atmosphere, some nice trick jumping required, and some suitable unpleasant surprises.

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