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| Author: | digs, Orbs, Scampie |
| Title: | Speedmapping pack 172 - Explosions |
| Download: | sm172_pack.zip (e6011bb2a660f96ee551f71cb97b0077) |
| Filesize: | 311 Kilobytes |
| Release date: | 10.06.2013 |
| Homepage: | |
| Additional Links: | |
| Type: | Speedmapping |
BSP: • PAK: • PROGS.DAT: • Custom Models/Sounds: ![]() | |
| Dependencies: | quoth • |
| File | Size | Date |
|---|---|---|
| sm172_digs.bsp | 567 KB | 10.06.2013 |
| sm172_orbs.bsp | 149 KB | 10.06.2013 |
| sm172_pack.txt | 2 KB | 10.06.2013 |
| sm172_scampie.bsp | 110 KB | 10.06.2013 |
sm172_pack.zip - Speedmapping pack 172 - Explosions
Explosions / 3 SP maps / digs (Quoth), Orbs, Scampie (Quoth)Tags: quoth
User Rating: 2/5 with 1 ratings
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Easily install and launch Quake maps with the cross-platform
• PAK:
• PROGS.DAT:
That was annoying man, esp. DIGS map.
I thought Digs's map was fantastic. I love maps with this kind of puzzle-based progression, where each puzzle has a decipherable underlying logic and clearly identifiable goal. It was challenging, but I did not find it annoying at all.
Scampie's map was ok; quick, easy, simple and not very memorable, but perfectly enjoyable.
It did not take me long to give up on Orbs's map, though, since I lack the patience/coordination/perfect timing required -- but I appreciate the idea behind it. I watched someone else's demo of it, which looked suitably impressive.
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Did you read the file's readme?