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Author: | alexUnder, Chris Holden, DariusGi, Greenwood, Mazu, ish, iYago, Newhouse, riktoi, Yoder, VuRkka, zigi |
Title: | Speedmapping pack 218 - Episode 4 |
Download: | sm218.zip (71cdb2cb34089508936f02af43bebb74) |
Filesize: | 13071 Kilobytes |
Release date: | 23.05.2022 |
Homepage: | |
Additional Links: | Func_Msgboard thread • |
Type: | Partial conversion |
BSP: ![]() ![]() ![]() ![]() |
Files in the ZIP archive
File | Size | Date |
---|---|---|
sm218/docs/sm218_alexunder_readme.txt | 1 KB | 22.05.2022 |
sm218/docs/sm218_chrisholden.txt | 2 KB | 21.05.2022 |
sm218/docs/sm218_greenwood.txt | 2 KB | 22.05.2022 |
sm218/docs/sm218_hcm.txt | 3 KB | 22.05.2022 |
sm218/docs/sm218_ish.txt | 2 KB | 22.05.2022 |
sm218/docs/sm218_iyago.txt | 3 KB | 22.05.2022 |
sm218/docs/sm218_riktoi_readme.txt | 1 KB | 22.05.2022 |
sm218/docs/sm218_start.txt | 2 KB | 23.05.2022 |
sm218/docs/sm218_yoder.txt | 2 KB | 22.05.2022 |
sm218/maps/sm218_alexunder.bsp | 1758 KB | 22.05.2022 |
sm218/maps/sm218_alexunder.lit | 926 KB | 22.05.2022 |
sm218/maps/sm218_chrisholden.bsp | 1147 KB | 21.05.2022 |
sm218/maps/sm218_dariusgi.bsp | 1800 KB | 22.05.2022 |
sm218/maps/sm218_dariusgi.lit | 508 KB | 22.05.2022 |
sm218/maps/sm218_greenwood.bsp | 1654 KB | 22.05.2022 |
sm218/maps/sm218_greenwood.lit | 1181 KB | 22.05.2022 |
sm218/maps/sm218_hcm.bsp | 1379 KB | 22.05.2022 |
sm218/maps/sm218_hcm.lit | 615 KB | 22.05.2022 |
sm218/maps/sm218_ish.bsp | 1101 KB | 22.05.2022 |
sm218/maps/sm218_ish.lit | 592 KB | 22.05.2022 |
sm218/maps/sm218_iyago.bsp | 1350 KB | 22.05.2022 |
sm218/maps/sm218_newhouse.bsp | 3240 KB | 23.05.2022 |
sm218/maps/sm218_newhouse.lit | 1443 KB | 23.05.2022 |
sm218/maps/sm218_riktoi.bsp | 725 KB | 22.05.2022 |
sm218/maps/sm218_riktoi.lit | 233 KB | 22.05.2022 |
sm218/maps/sm218_yoder.bsp | 3646 KB | 22.05.2022 |
sm218/maps/sm218_yoder.lit | 1001 KB | 22.05.2022 |
sm218/maps/sm218_zigi.bsp | 1622 KB | 22.05.2022 |
sm218/maps/sm218_zigi.lit | 383 KB | 22.05.2022 |
sm218/maps/start.bsp | 826 KB | 23.05.2022 |
sm218/sm218poster.jpg | 767 KB | 23.05.2022 |
sm218/sm218readme.txt | 2 KB | 23.05.2022 |
sm218/source/sm218_alexunder.map | 3835 KB | 22.05.2022 |
sm218/source/sm218_chrisholden.map | 685 KB | 21.05.2022 |
sm218/source/sm218_greenwood.map | 844 KB | 22.05.2022 |
sm218/source/sm218_hcm.map | 1050 KB | 22.05.2022 |
sm218/source/sm218_ish.map | 586 KB | 22.05.2022 |
sm218/source/sm218_iyago.map | 816 KB | 22.05.2022 |
sm218/source/sm218_newhouse.map | 1861 KB | 23.05.2022 |
sm218/source/sm218_riktoi.map | 445 KB | 22.05.2022 |
sm218/source/sm218_yoder.map | 2500 KB | 22.05.2022 |
sm218.zip
Speedmapping pack 218 - Episode 4
Eleven small classic-style / vanilla maps made in 48 hours, all themed after Quake episode 4 - The Elder World.Custom start map is included, as well as map source.
Note: some maps may require a modern engine / source port with increased limits.
Tags: small, elder, jam, speedmap, classic, vanilla, source
Editor's Rating: no rating (yet)
User Rating: 4.3/5 with 25 ratings
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Mazu's map is full of nasty surprises - actually, several maps have tough combat. The speed map packs are so good lately!
This is amazing; this quality - and from a set of maps created in such a short time!
As always, there is quality differences in a map pack, but in general, i am envious of this gang of mappers for:
their creativity
their abillity to use the map editor fast and efficient
their ability to work structured towards a goal.
Well done, everyone! And thanks for sharing!
alexUnder: Got lost and bored in the pipes :( Chris Holden: Nice homage to e4m5! DariusGI: Really liked it! Greenwood: Lots of fun! Mazu: Partially awesome (loved the blue atrium), partially nasty (spawns...).
Played on Nightmare w/ Copper. No saves, aims for 100% completion.
alexUnder: decent albeit the first part underwater wasn't too great (3/5)
Chris Holden: a way smaller e4m5, without the frantic action (3/5)
DariusGi: some kind of castle with some nice fights. good stuff (4/5)
Greenwood: gameplay-wise it's alright but the map is bland visually (3/5)
Mazu: small-ish but SADISTIC map with loads of spawn and tough fights (4/5)
ish: hardly no ammo and heaps of high-tier foes. had to run for my life (2/5)
iYago: quite nice map visually, gameplay is pretty much average tho (3/5)
Newhouse: based on e4m8, a "big" speedmap full of nasty fights and traps (4/5)
riktoi: really tiny map. fights are meh and visually it's not good really (2/5)
Yoder: the most beautiful map of the set but not very ep4. nice map tho (4/5)
Vurkka: the start map. not the prettiest but quick and does the job (3/5)
zigi: mashup of e4m2 and e4m4. a solid map and the best one of the set imo (4/5)
Overall: 4/5 because those are speedmaps and I enjoyed most of it. Would recommend.
alexUnder: not sure if I'm awful at jumping or if there's supposed to be another way to get to the outer ring from the central platform in the stairway room. (I ended up noclipping.) The underwater bit was... okay.
Chris Holden: actually pretty nice (definitely e4m5 vibes), and the difficulty scaling at skill 0 and 1 was good.
Mazu: scales nicely on skill 0, 1. Liked some of the jump triggers in particular, and the atmosphere. I think this is the Mazu map I've most enjoyed out of all your stuff.
ish: super ambush heavy, which I suspect is going to be divisive. (Personally, even on skill 0, I think it's very slightly too low on ammo, so I imagine on skill 1 it will be sparse for most people). Also: I got in a situation in a room with rocket ammo which I have no idea how I'm supposed to get out of?
Yoder: I really liked this (apart from the timing/jumping element), although I agree with RandomQuaker that it's not a very "Ep4 feeling" map.
zigi: I don't think I enjoyed this quite as much as some did - I prefer Yoder's overall - but it's a really nice episode 4 themed map, and probably my second favourite.
ish: Very very hard and unfair but fun with lots of reloading.
iyago: Very nice! Loved the lighting.
Newhouse: Absolutely charming after I was frustrated with a slow elevator for a moment. Lots of good Doom memories, good gameplay, lovely architecture and overall just fun progression and gameplay. Really enjoyed this one!
I don't know why, maybe something is wrong with me, but when I read "underwater tunnels were confusing" it makes me wanna do more & more confusing for real. Like "oh u think THAT was confusing? I'll show u confusion!" :D
Elder Mechanys by Ish is my favorite of the pack. I like challenge with limited resources. Mazu's map has similar mechanics, but incredible hard as usually. It reminds me playing at game console '80-'90. It's crazy finger dancing!
Playing this pack is... well... E4-ic!!!
You guys sure are an inexhaustible source of creativity and beauty.
Thank you for pushing SM every one release further.
The SM series is my favorite due to its retro-ness, richness, and, not least, longevity. Among the first custom content I played were some SM maps and they have stayed with me ever since.
I'm stuck on Mazu's map, which is beautifully difficult. Somehow, I don't tire of trying over and over again (I am obstinate to not save or lower the difficulty). I saw Mazu's playthrough and, let me say, it is as impressive in effortlessness as the map is in "E4-ness"... Moving like that is a skill I never could master and I feel admiration for those that did.
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