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Screenshot of sm221-bridges-v1.1
Author:Alekswithak, lzj125, omni, Mazu, riktoi, Greenwood, mrtaufner, gnemeth, Colossus, Pinchy, Shadesmaster, ChrisHolden
Title:Speedmapping pack 221 - Bridges
Download:sm221-bridges-v1.1.zip (55cdf27347e7a373ac043331ee6a35b4)
Filesize:132216 Kilobytes
Release date:05.09.2022
Homepage:
Additional Links: Slipseer page
Type:Partial conversion
BSP: ✔ • PAK: ✔ • PROGS.DAT: ✔ • Custom Models/Sounds: ✔

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
config.cfg3 KB05.09.2022
copper.def99 KB05.09.2022
copper.fgd49 KB05.09.2022
copper_v1_19.txt86 KB05.09.2022
gfx/env/ares_bk.tga471 KB05.09.2022
gfx/env/ares_dn.tga746 KB05.09.2022
gfx/env/ares_ft.tga479 KB05.09.2022
gfx/env/ares_lf.tga492 KB05.09.2022
gfx/env/ares_rt.tga487 KB05.09.2022
gfx/env/ares_up.tga104 KB05.09.2022
gfx/env/browncloud_bk.tga3073 KB21.11.2020
gfx/env/browncloud_dn.tga3073 KB21.11.2020
gfx/env/browncloud_ft.tga3073 KB21.11.2020
gfx/env/browncloud_lf.tga3073 KB21.11.2020
gfx/env/browncloud_rt.tga3073 KB21.11.2020
gfx/env/browncloud_up.tga3073 KB21.11.2020
gfx/env/duske_bk.tga593 KB05.09.2022
gfx/env/duske_dn.tga769 KB05.09.2022
gfx/env/duske_ft.tga581 KB05.09.2022
gfx/env/duske_lf.tga572 KB05.09.2022
gfx/env/duske_rt.tga672 KB05.09.2022
gfx/env/duske_up.tga460 KB05.09.2022
gfx/env/ely_hills/ely_hills.shader1 KB05.09.2022
gfx/env/ely_hills/hills_bk.tga769 KB05.09.2022
gfx/env/ely_hills/hills_dn.tga11 KB05.09.2022
gfx/env/ely_hills/hills_ft.tga769 KB05.09.2022
gfx/env/ely_hills/hills_lf.tga769 KB05.09.2022
gfx/env/ely_hills/hills_rt.tga769 KB05.09.2022
gfx/env/ely_hills/hills_up.tga769 KB05.09.2022
gfx/env/ely_hills/readme1 KB05.09.2022
gfx/env/l_swampn_bk.tga3073 KB05.09.2022
gfx/env/l_swampn_dn.tga3073 KB05.09.2022
gfx/env/l_swampn_ft.tga3073 KB05.09.2022
gfx/env/l_swampn_lf.tga3073 KB05.09.2022
gfx/env/l_swampn_rt.tga3073 KB05.09.2022
gfx/env/l_swampn_up.tga3073 KB05.09.2022
gfx/env/ozymandias_bk.tga769 KB05.09.2022
gfx/env/ozymandias_dn.tga769 KB05.09.2022
gfx/env/ozymandias_ft.tga769 KB05.09.2022
gfx/env/ozymandias_lf.tga769 KB05.09.2022
gfx/env/ozymandias_rt.tga769 KB05.09.2022
gfx/env/ozymandias_up.tga769 KB05.09.2022
gfx/env/riktoi/khem_bk.tga724 KB05.09.2022
gfx/env/riktoi/khem_dn.tga770 KB05.09.2022
gfx/env/riktoi/khem_ft.tga749 KB05.09.2022
gfx/env/riktoi/khem_lf.tga694 KB05.09.2022
gfx/env/riktoi/khem_rt.tga744 KB05.09.2022
gfx/env/riktoi/khem_up.tga658 KB05.09.2022
gfx/env/tablemt2_bk.tga3073 KB17.12.2019
gfx/env/tablemt2_dn.tga3073 KB17.12.2019
gfx/env/tablemt2_ft.tga3073 KB17.12.2019
gfx/env/tablemt2_lf.tga3073 KB17.12.2019
gfx/env/tablemt2_rt.tga3073 KB17.12.2019
gfx/env/tablemt2_up.tga3073 KB17.12.2019
mapdb.json2 KB05.09.2022
maps/sm221_alekswithak.bsp1171 KB05.09.2022
maps/sm221_alekswithak.lit753 KB05.09.2022
maps/sm221_chrisholden.bsp20786 KB05.09.2022
maps/sm221_chrisholden.lit5303 KB05.09.2022
maps/sm221_colossus.bsp1421 KB05.09.2022
maps/sm221_colossus.lit651 KB05.09.2022
maps/sm221_gnemeth.bsp4610 KB05.09.2022
maps/sm221_gnemeth.lit4640 KB05.09.2022
maps/sm221_greenwood.bsp1578 KB05.09.2022
maps/sm221_greenwood.lit425 KB05.09.2022
maps/sm221_hcm.bsp12787 KB05.09.2022
maps/sm221_hcm.lit10116 KB05.09.2022
maps/sm221_lzj124.bsp9025 KB04.09.2022
maps/sm221_lzj124.lit2081 KB04.09.2022
maps/sm221_mrtaufner.bsp16061 KB05.09.2022
maps/sm221_mrtaufner.lit4256 KB05.09.2022
maps/sm221_omni.bsp11553 KB05.09.2022
maps/sm221_omni.lit2803 KB05.09.2022
maps/sm221_pinchy.bsp13434 KB05.09.2022
maps/sm221_pinchy.lit2567 KB05.09.2022
maps/sm221_riktoi.bsp5553 KB05.09.2022
maps/sm221_riktoi.lit4968 KB05.09.2022
maps/sm221_shades.bsp11702 KB05.09.2022
maps/sm221_shades.lit1019 KB05.09.2022
music/track06.ogg10513 KB05.09.2022
music/track09.ogg7595 KB05.09.2022
music/track112.ogg2679 KB05.09.2022
music/track137.mp35877 KB05.09.2022
music/track61.mp39525 KB04.09.2022
music/track69.ogg3437 KB05.09.2022
pak0.pak4129 KB05.09.2022
progs.dat532 KB05.09.2022
quake.rc2 KB05.09.2022
source/sm221_chrisholden.map8766 KB05.09.2022
source/sm221_gnemeth.map1582 KB05.09.2022
source/sm221_hcm.map5175 KB05.09.2022
source/sm221_lzj124.map1544 KB04.09.2022
source/sm221_mrtaufner.map1271 KB05.09.2022
source/sm221_omni.map3035 KB05.09.2022
source/sm221_pinchy.map3114 KB05.09.2022
source/sm221_riktoi.map8046 KB05.09.2022
txt/sm221_README.txt1 KB05.09.2022
txt/sm221_alekswithak.txt2 KB05.09.2022
txt/sm221_chrisholden.txt2 KB05.09.2022
txt/sm221_colossus.txt2 KB05.09.2022
txt/sm221_gnemeth.txt3 KB05.09.2022
txt/sm221_greenwood.txt2 KB05.09.2022
txt/sm221_hcm.txt3 KB05.09.2022
txt/sm221_lzj124_readme.txt2 KB04.09.2022
txt/sm221_mrtaufner.txt2 KB05.09.2022
txt/sm221_omni.txt1 KB04.09.2022
txt/sm221_pinchy.txt4 KB05.09.2022
txt/sm221_riktoi_readme.txt1 KB05.09.2022

sm221-bridges-v1.1.zip

Speedmapping pack 221 - Bridges

A pack of 12 bridge-themed maps made in 48 hours with some custom music, built on Copper v1.19 (already included). Map source is included too.

There's no custom start map for this release, so you must manually load the levels via console (prefixed with "sm221_") and make sure to set your desired skill level too.

Note: probably requires a modern engine / source port with increased limits.


Tags: small, medium, bridge, castle, medieval, lava, makkon, realism, copper, speedmap, limits, source

Editor's Rating: no rating (yet)
User Rating:
4.3/5 with 14 ratings
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Apiai Guest 10 September 2022, 15:17

Wow, looks awesome ! There is no Speedmapping pack 220 in the list ?

The_Pirate Registered 10 September 2022, 21:43

This is nice. Incredible what can be created by skilled mappers in such short time. I'm envious, and curse my own poor skills.

Old hands and new mappers. The result is beautiful.

Well done everyone. Thanks for your efforts, and thanks for sharing!

Atzuras Guest 11 September 2022, 0:58

I think each map deserves its own rate but the ones I played so far are quite good, top-notch creativity. I want to specially remark HCM map by Mazu, fun to play, hard to stay alive and with a compelling storytelling. I enjoyed causing lots of infighting and chaos among the hordes to find new, creative ways to be killed, each time in a different fashion.

BANGSlammer Guest 11 September 2022, 9:41

Some extremely pretty maps, sm221_hcm is going to take me more time to get through than the whole rest of the pack though lol

Sardine Guest 13 September 2022, 20:36

I wonder if there isn't something missing from the included version of Copper. I noticed the lava in Greenwood's "Volcanic Panic" looked pixelated. As a test, I copied the relevant files to the appropriate places in my "copper" folder, modified the startup to include "+game copper", vs "+game sm221", started the map, and everything then looked pretty-as-expected.

Sardine Guest 13 September 2022, 23:49

@ Apiai: you can get the SM220 download here: https://www.slipseer.com/index.php?resources/sm220-prototype-jam-3-copper-edition.115/

Cpt.Gonzo Registered 18 September 2022, 12:41

Omg. Thank you so much. That was amazing. Had a lot of fun.

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