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Author:aguirRe
Title:Soul of Evil: Indian Summer (Skins, glquake)
Download:soeskins_glquake.zip (8b7d97cac0260a12cd0d5fa2effff669)
Filesize:11252 Kilobytes
Release date:27.05.2008
Homepage:
Additional Links:
Type:Misc. Files
BSP: ✘ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
soeskins_glquake.txt1 KB27.05.2008
textures/models/dragon_4.tga161 KB12.05.2008
textures/models/wizard_0.tga264 KB12.05.2008
textures/models/wizard_1.tga289 KB12.05.2008
textures/models/knight_1.tga281 KB12.05.2008
textures/models/dragon2_2.tga163 KB12.05.2008
textures/models/dragon_1.tga156 KB12.05.2008
textures/models/dragon_0.tga164 KB12.05.2008
textures/models/dragon2_4.tga161 KB12.05.2008
textures/models/dragon2_1.tga156 KB12.05.2008
textures/models/draco_0.tga164 KB12.05.2008
textures/models/axeman_2.tga536 KB12.05.2008
textures/models/player_2.tga620 KB12.05.2008
textures/models/ogre_0.tga538 KB12.05.2008
textures/models/dragon_6.tga150 KB12.05.2008
textures/models/demon_2.tga545 KB12.05.2008
textures/models/shambler_0.tga894 KB12.05.2008
textures/models/draco_2.tga163 KB12.05.2008
textures/models/dragon2_0.tga164 KB12.05.2008
textures/models/dog_1.tga280 KB12.05.2008
textures/models/player_0.tga559 KB12.05.2008
textures/models/player_1.tga517 KB12.05.2008
textures/models/shalrath_1.tga406 KB12.05.2008
textures/models/demon_0.tga558 KB12.05.2008
textures/models/shalrath_0.tga188 KB12.05.2008
textures/models/fragwiz_1.tga321 KB12.05.2008
textures/models/draco_1.tga156 KB12.05.2008
textures/models/dog_0.tga273 KB12.05.2008
textures/models/knight_0.tga294 KB12.05.2008
textures/models/draco_3.tga170 KB12.05.2008
textures/models/fragwiz_2.tga341 KB12.05.2008
textures/models/troglod_0.tga279 KB12.05.2008
textures/models/hknight_1.tga241 KB12.05.2008
textures/models/soldier_0.tga557 KB12.05.2008
textures/models/dragon2_3.tga170 KB12.05.2008
textures/models/dragon_5.tga7 KB12.05.2008
textures/models/dragon_2.tga163 KB12.05.2008
textures/models/hlord_2.tga234 KB12.05.2008
textures/models/hlord_0.tga242 KB12.05.2008
textures/models/hknight_2.tga242 KB12.05.2008
textures/models/demon_1.tga597 KB12.05.2008
textures/models/shambler_1.tga1019 KB12.05.2008
textures/models/axeman_0.tga617 KB12.05.2008
textures/models/dragon_3.tga170 KB12.05.2008
textures/models/dragon2_5.tga7 KB12.05.2008
textures/models/player_4.tga571 KB12.05.2008
textures/models/ogre_1.tga538 KB12.05.2008
textures/models/necro_0.tga1020 KB12.05.2008
textures/models/fragwiz_0.tga368 KB12.05.2008
textures/models/hlord_1.tga236 KB12.05.2008
textures/models/player_3.tga536 KB12.05.2008
textures/models/hknight_0.tga236 KB12.05.2008
textures/models/axeman_1.tga543 KB12.05.2008
textures/models/hknight_3.tga234 KB12.05.2008
textures/models/enforcer_0.tga739 KB12.05.2008

soeskins_glquake.zip

Soul of Evil: Indian Summer (Skins, glquake)

Optional monster skins for Soul of Evil: Indian Summer. These are for GLQuake engines (TGA format).

Tags: soe, skins

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dwere Registered 31 December 2019, 10:41

How do you make a "high resolution" skin if you're a talented programmer?

  1. Take the original skin.
  2. Blow it up with bilinear filtering.
  3. Apply a sharpening filter.
  4. Save it with compression artifacts.

I'd be pretty bummed if someone inflicted this upon my artwork. Not sure what was the point. Maybe other than the fact that it's all power-of-two now and won't be further mangled by an obsolete engine. Thankfully, this is not relevant today, and it wasn't for quite some time.

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