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Screenshot of wbase_2021
Title:The Wizard Base (b967c14e8c6e14d79f6ffe2e7090b7e5)
Filesize:1855 Kilobytes
Release date:30.07.2021
Additional Links: Func_Msgboard
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
wbase.bsp1878 KB30.07.2021
wbase.map1416 KB30.07.2021
wbase_readme.txt2 KB30.07.2021
wbase_walkthrough.dem1175 KB30.07.2021

The Wizard Base

Small brick building inside a cavern. The map source and a walkthrough demo are included.

Editor's Rating: no rating (yet)
User Rating:
2.6/5 with 17 ratings
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Chaser Registered 22 August 2021, 18:54

Once I grab the silver key: Precache can only be done in spawn functions Host_Error: Program error

theFALL Registered 23 August 2021, 8:06

Ditto - shame it looked very promising

Greenwood Registered 24 August 2021, 6:05

@Chaser & theFALL,

This map only works in Quakespasm Spiked, because the author used an info_notnull hack as an enemy spawner.

Johnny Law Registered 26 August 2021, 21:09

Played with QSS, so it worked for me. Pretty cool as a first or early map, showed some good ideas and variety. The cave environment was a nice atmospheric one that you don't see a whole lot of in Quake maps... good place for that scrag fight.

The_Pirate Registered 30 August 2021, 18:15

Nice small map overall, but room for some small improvements....

The geography of the caves is partially nice; the floor with dips, hills, and... those things that hang from the ceiling, watchemcallits... is good. But the cave and castle walls are just... boxy?

The spawn function at the silver key: i would have preferred a more compatible trigger . But i guess that's the price for using a new and not-so-widespread engine?

All in all, nice.

Blazewasbored Registered 6 September 2021, 17:37

The game crashes when collecting the silver key. The cave environment looked cool, even if it could be a little tough to navigate. I wish I could've finished the map, but after 3 crashes in the same spot I just gave up.

Jehannum Registered 12 September 2021, 20:12

Not bad for a first map, certainly. I did enjoy the cave environment with the huge boulders, uneven terrain, and stalactites.

Possibly also due to the reason Greenwood stated, the ememy count is pizzled. I ended with 38 of 32 kills...

Thanks to the author for sharing with us. I hope to see more from you!

MikeTaylor Registered 21 December 2021, 1:01

It was going well until I ran into the silver-key crash. That's really not something that can be overlooked, so its one star from me. Shame. This was shaping up to be much better than Ondrejoda's previous maps.

Jugador Registered 2 August 2022, 20:34

3-star map, giving it 2 starts for forcing me to install Quakespasm-Spiked and not mentioning it in the readme.

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