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Screenshot of xl7
Author:xlarve
Title:Seven
Download:xl7.zip (0faba8ccff55b00ed3f577a18e2c91aa)
Filesize:1641 Kilobytes
Release date:23.10.2022
Homepage:
Additional Links: YouTube video by GreenwoodDownload mirror via Quaketastic
Type:Single BSP File(s)
BSP: ✔ • PAK: ✘ • PROGS.DAT: ✘ • Custom Models/Sounds: ✘

Files in the ZIP archive
Files in the ZIP archive:
File Size Date
xl7.bsp2704 KB08.10.2022
xl7.lit1266 KB08.10.2022
xl7_readme.txt1 KB23.10.2022

xl7.zip

Seven

Small medieval level made in a classic style for vanilla Quake. Map source is included.

Tags: small, medieval, castle, classic, vanilla, source, id1

Editor's Rating: no rating (yet)
User Rating:
4.1/5 with 19 ratings
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Vasya shkolnik Guest 13 November 2022, 14:10

2/3 secrets, 73/73 kills. First part is easy like a vanilla maps, second is complicated

The_Pirate Registered 13 November 2022, 16:50

Very nice map!

Some of this mapper's first maps could feel a bit overwhelming. But this is really nice. Good architecture, good lighting, good fights, and a very suitable lenghth for a map of this intensity.

Absolutely nice. I has a happy! :)

Xlarve, thanks for your effort, and thanks for sharing!

DMXneon Registered 14 November 2022, 5:05

Feels really tight and polished. Good escalation in challenge. I had a good time with this one. I think I missed one secret.

JMP Registered 29 November 2022, 3:00

A great map with fun combat and cool medieval architecture.

xlarve has a very unique style of mapping that emphasizes claustrophobic, winding layouts and tight, hectic combat. But most of his previous maps are enormous, and in my opinion that makes they grindy and not especially fun to play. xl7 preserves the distinctive style of the previous maps but employs it on a much smaller scale, which makes for a better experience. A strong example of "less is more."

rchavp Registered 6 December 2022, 19:18

Fantastic map mate. The design is superb and I loved the gameplay.

MikeTaylor Registered 17 May 2023, 15:04

More variation than in most of xlarve's maps, which is welcome. Early on, I thought it would become my favourite of his oeuvre, but as the map progressed it felt too arbitrary to progress beyond "good". I would love to have more sense of place.

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