ezQuake supports building a ping tree to find the best route for connecting to game servers in order to achieve the lowest possible ping. This is done by using Qwfwd proxies in the world to route traffic between the server and the client.
sb_findroutes 1
in console.sb_refresh
into the consoleconnectbr
command instead of connect
to always use the best available route while connecting.You always need to have Server Browser refreshed. To get around this, you can try to use sb_listcache 1
which will write the contents of the SB to your hard disc so that next time you launch the client you can immediately use connectbr
without having to refresh the Server Browser.
Using this feature your cl_proxyaddr
variable will get changed. That means, the behavior of standard connect will be affected, unless you manually clear the content of the cl_proxyaddr
variable.
Last update: 19.12.2011 03:43 UTC
ezQDocs