Alters how and when the fps is drawn. Please see hud_fps_drop for styles 2 and 3.
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default:
value | description |
0 | white text |
1 | brown text |
2 | white text, fps will show only if the client's fps is less than or equal to hud_fps_drop value |
3 | brown text, same as 2 |
Last update: 09.11.2005 10:15 UTC
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