Controls the X-offset of the scoreboard.
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default:
Variable is integer.
If 0, scoreboard will be shown at the left of the screen (scr_scoreboard_centered 0) or middle (scr_scoreboard_centered 1). If nonzero, the scoreboard will be shifted left (negative values) or right (positive values).
Last update: 09.11.2005 10:15 UTC
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