ezQuake Manual: Crosshair Settings Variables

cl_crossx 

Description

This variable allows you to move the position of the crosshair on the X-axis by the specified amount of pixels.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Variable is float.

cl_crossy 

Description

This variable allows you to move the position of the crosshair on the Y-axis by the specified amount of pixels.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Variable is float.

crosshair 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 3

Values

valuedescription
0Crosshair off.
1Conchar crosshair (messagemode1 +).
2Quakeworld crosshair.
3A small cross crosshair.
4A dot crosshair.
5Star wars crosshair.
6Happyface crosshair.
7F22 simulator crosshair.

crosshairalpha 

Description

This command regulates crosshair transparency, you can use any value from "0" to "1".

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Values

valuedescription
1Opaque crosshair.
0Transparent crosshair.

crosshaircolor 

Description

This variable defines the color of the crosshair.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 255 255 255

Variable is float.

crosshairimage 

Description

To load the crosshair use "crosshairimage image_name" where 'image_name' is the name of the crosshair image you put in the above directory. Example, if I have c:\quake\ezQuake\crosshairs\cross.png I'd use "crosshairimage cross" to load it.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is float.

crosshairsize 

Description

Basically crosshairsize scales the size of the crosshair. Example: crosshairsize 0.5 halves the size and crosshair 2 doubles it.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Variable is float.

Last update: 09.11.2005 10:15 UTC
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